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Exhibit no. 14,546Acc. 2026.14546

ServerName

Rust server · in the archive since 11 October 2026

Offline 134.19.135.42:28015 checked 6d ago

To visit
Players now 0/ 5
0% full
7-day average0peak 1
Rank#14,546top 65%
Last wipe6d agoFri 23 Oct, 09:59 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 10:35 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202609:59 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202609:03 UTC13d ago
    Peak
    3
    Crowd
    –
    Lasted
    7 days
    Players before
    2
  3. Thu 15 Oct 202612:40 UTC14d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    2
  4. Tue 13 Oct 202612:38 UTC16d ago
    Peak
    2
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  5. Mon 12 Oct 202609:41 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on ServerName mean?

You can see the tags ServerName publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ServerName?

These Rust Server History lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server record

Which version of Rust does ServerName run?

On Windows, ServerName runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is ServerName online, and how reliable is it?

The record shows ServerName offline at this moment, last seen 6 days 5 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1% of the time. 11 October 2026 is when Rust Server History first saw it.

Where is ServerName located?

No region is published by ServerName. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 134.19.135.42:28015.

Wipe log

What does wipe day look like on ServerName?

2 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on ServerName?

There is no next wipe to predict on ServerName, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 6 hours ago its current world was made.

Population

How does ServerName rank against other Rust servers?

Player hours over the last seven days put ServerName at #14,546: a place in the top 65% of all ranked servers.

How busy is ServerName?

No current count exists for ServerName; it was last seen 6 days 5 hours ago. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on ServerName?

No gather rate is stated in the name of ServerName. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

How to join

How do I join ServerName?

Entering client.connect 134.19.135.42:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.