Open every day, at every hour Admission free 11,782 servers and 67,928 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,160Acc. 2026.15160

RustServer_9962

Rust server · in the archive since 24 September 2026

Online 133.88.121.162:28015 checked 12m ago

moddedcarbonpve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,160top 68%
Last wipe27d agoFri 2 Oct, 10:39 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202610:39 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustServer_9962 mean?

You can see the tags RustServer_9962 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_9962?

These Rust Server History lists include RustServer_9962: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does RustServer_9962 run smoothly?

Across the last 48 hours it averaged 94 server fps; the low was 75. Buildings, deployables and everything else in the world came to as many as 49,762 entities. Memory use peaked at 3,122 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_9962 run?

On Linux, RustServer_9962 runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is RustServer_9962 online, and how reliable is it?

The live count shows RustServer_9962 online right now. About 6 days 13 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 24 September 2026.

Where is RustServer_9962 located?

No region is published by RustServer_9962. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 133.88.121.162:28015.

Wipe record

What does wipe day look like on RustServer_9962?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer_9962?

The record holds too few of RustServer_9962's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 27 days 2 hours ago, the current world is what it runs now.

Population

How does RustServer_9962 rank against other Rust servers?

Player hours over the last seven days put RustServer_9962 at #15,160: a place in the top 68% of all ranked servers.

How busy is RustServer_9962?

0 players are on RustServer_9962 at present, from 50 slots. The seven-day average stands at 0 players; the peak is 1.

Rules and settings

What are the rules and settings on RustServer_9962?

You will not find a gather rate in the name of RustServer_9962. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does RustServer_9962 run?

Seed 27268, size 3,000: such is the procedural map RustServer_9962 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join RustServer_9962?

Enter client.connect 133.88.121.162:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.