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Exhibit no. 15,310Acc. 2026.15310

RustServer_13480

Rust server · in the archive since 13 September 2026

Online 133.88.120.30:28015 checked 14m ago

pve
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe9d agoTue 20 Oct, 16:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:00 UTCAll times UTC.

The record of each wipe

  1. Tue 20 Oct 202616:40 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_13480 mean?

You can see the tags RustServer_13480 publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off: the world is the threat. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_13480?

The Rust Server History lists that feature RustServer_13480 are: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does RustServer_13480 run smoothly?

Across the last 48 hours it averaged 49 server fps; the low was 33. Buildings, deployables and everything else in the world came to as many as 94,969 entities. Memory use peaked at 3,394 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer_13480 run?

On Linux, RustServer_13480 runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_13480 online, and how reliable is it?

The live count shows RustServer_13480 online right now. About 6 days 18 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_13480 located?

No region is published by RustServer_13480. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 133.88.120.30:28015.

Wipe log

What does wipe day look like on RustServer_13480?

An average peak of 0 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustServer_13480?

The record holds too few of RustServer_13480's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 9 days 1 hours ago.

Player record

How does RustServer_13480 rank against other Rust servers?

Player hours over the last seven days put RustServer_13480 at #15,310: a place in the top 69% of all ranked servers.

How busy is RustServer_13480?

Against 2 slots, RustServer_13480 records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on RustServer_13480?

The name of RustServer_13480 carries no gather rate. The limit of 8 players per group is the game's default. Recorded as pve, with this note: fighting other players is excluded. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does RustServer_13480 run?

Seed 8108, size 4,000: such is the procedural map RustServer_13480 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustServer_13480?

Enter client.connect 133.88.120.30:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.