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Exhibit no. 15,310Acc. 2026.15310

RustServer_9257

Rust server · in the archive since 14 September 2026

Online 133.88.120.27:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,310top 69%
Last wipe27d agoFri 2 Oct, 13:47 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:40 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202613:47 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 15 Sep 202621:28 UTC43d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    16.7 days
    Players before
    0
  3. Tue 15 Sep 202611:02 UTC44d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctTue 15 SepTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustServer_9257 mean?

These tags from RustServer_9257, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_9257?

These Rust Server History lists include RustServer_9257: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does RustServer_9257 run smoothly?

103 server fps on average over the last 48 hours, never below 88. Buildings, deployables and everything else in the world came to as many as 47,166 entities. The highest memory use was 2,358 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does RustServer_9257 run?

Rust network protocol 2635 and build 168909 is the build RustServer_9257 runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer_9257 online, and how reliable is it?

The live count shows RustServer_9257 online right now. The uptime it reports puts the last restart at about 5 days 19 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 14 September 2026 is when Rust Server History first saw it.

Where is RustServer_9257 located?

There is no region published by RustServer_9257. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 133.88.120.27:28015.

Wipe history

What does wipe day look like on RustServer_9257?

An average peak of 2 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on RustServer_9257?

There is no next wipe to predict on RustServer_9257, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 5 hours ago its current world was made.

Population

How does RustServer_9257 rank against other Rust servers?

Player hours over the last seven days put RustServer_9257 at #15,310: a place in the top 69% of all ranked servers.

How busy is RustServer_9257?

Against 50 slots, RustServer_9257 records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on RustServer_9257?

No gather rate is stated in the name of RustServer_9257. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does RustServer_9257 run?

Generated by the game at size 3,000 with seed 5670, the map on RustServer_9257 is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join RustServer_9257?

Press F1 in Rust to open the console, then enter client.connect 133.88.120.27:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.