Open every day, at every hour Admission free 11,897 servers and 102,621 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,183Acc. 2026.15183

RustServer_17001

Rust server · in the archive since 25 September 2026

Online 133.88.119.159:28015 checked 9m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,183top 68%
Last wipe27d agoFri 2 Oct, 09:30 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:45 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:30 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202609:25 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Mon 28 Sep 202610:13 UTC31d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  4. Sat 26 Sep 202601:47 UTC33d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer_17001 mean?

The game's server browser reads these tags published by RustServer_17001: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_17001?

The Rust Server History lists that feature RustServer_17001 are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does RustServer_17001 run smoothly?

Averaged over the last 48 hours: 64 server fps, with 41 the lowest. Buildings, deployables and everything else in the world came to as many as 93,460 entities. Memory use peaked at 2,842 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustServer_17001 run?

The recorded build for RustServer_17001 is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is RustServer_17001 online, and how reliable is it?

The live count shows RustServer_17001 online right now. Going by its reported uptime, it restarted about 2 days 21 hours ago. Of 168 hours in the last 7 full days, 145 were up: 86% of the time. First seen by Rust Server History on 25 September 2026.

Where is RustServer_17001 located?

You will find no region published by RustServer_17001. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 133.88.119.159:28015.

Wipe history

What does wipe day look like on RustServer_17001?

1 players on average was the busiest its recent wipes drew. At 1 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on RustServer_17001?

No next wipe can be predicted: RustServer_17001 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 8 hours ago its current world was made.

Player record

How does RustServer_17001 rank against other Rust servers?

Player hours over the last seven days put RustServer_17001 at #15,183: a place in the top 68% of all ranked servers.

How busy is RustServer_17001?

Of its 50 slots, RustServer_17001 currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 21:00 UTC, averaging 0 players.

Rules, map

What are the rules and settings on RustServer_17001?

You will not find a gather rate in the name of RustServer_17001. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does RustServer_17001 run?

Generated by the game at size 4,000 with seed 2026680033, the map on RustServer_17001 is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join RustServer_17001?

Entering client.connect 133.88.119.159:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.