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Exhibit no. 15,949Acc. 2026.15949

RustServer_16496

Rust server · in the archive since 13 September 2026

Offline 133.88.104.174:28015 checked 23d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,949top 71%
Last wipe55d agoFri 4 Sep, 01:42 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer_16496 mean?

The game's server browser reads these tags published by RustServer_16496: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustServer_16496?

These Rust Server History lists include RustServer_16496: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does RustServer_16496 run?

On Linux, RustServer_16496 runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is RustServer_16496 online, and how reliable is it?

RustServer_16496 was last seen 23 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_16496 located?

No region is published by RustServer_16496. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 133.88.104.174:28015.

Wipe history

What is the wipe schedule on RustServer_16496?

The rhythm of RustServer_16496 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 55 days 14 hours ago.

Player record

How does RustServer_16496 rank against other Rust servers?

The last seven days of player hours place RustServer_16496 at #15,949, among the top 71% of all ranked servers.

How busy is RustServer_16496?

RustServer_16496 is offline at present, having last been seen 23 days 9 hours ago.

Rules and settings

What are the rules and settings on RustServer_16496?

No gather rate is stated in the name of RustServer_16496. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does RustServer_16496 run?

Generated by the game at size 3,000 with seed 31902, the map on RustServer_16496 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join RustServer_16496?

Enter client.connect 133.88.104.174:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.