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Exhibit no. 14,940Acc. 2026.14940

yue_test

Rust server · in the archive since 20 September 2026

Offline 133.32.225.67:28015 checked 4d ago

To visit
Players now 0/ 10
0% full
7-day average0peak 1
Rank#14,940top 67%
Last wipe4d agoSat 24 Oct, 04:11 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 04:30 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202604:05 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 20 Oct 202614:58 UTC8d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.5 days
    Players before
    0
  3. Fri 9 Oct 202610:51 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    11.2 days
    Players before
    0
  4. Wed 7 Oct 202610:52 UTC21d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  5. Thu 24 Sep 202601:55 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    13.4 days
    Players before
    0
  6. Mon 21 Sep 202605:38 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.5 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep7 Oct13 Oct22 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on yue_test mean?

These tags from yue_test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include yue_test?

The Rust Server History lists that feature yue_test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does yue_test run?

On Windows, yue_test runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is yue_test online, and how reliable is it?

yue_test was last seen 4 days 16 hours ago and is offline right now. Of 168 hours in the last 7 full days, 1 were up: 1% of the time. The first sighting by Rust Server History was on 20 September 2026.

Where is yue_test located?

There is no region published by yue_test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 133.32.225.67:28015.

Wipe history

What does wipe day look like on yue_test?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on yue_test?

No next wipe can be predicted: yue_test wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 days 16 hours ago its current world was made.

Population

How does yue_test rank against other Rust servers?

Over seven days of player hours, yue_test ranks #14,940, inside the top 67% of all ranked servers.

How busy is yue_test?

The last sighting of yue_test in the live count was 4 days 16 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 1.

Map and rules

What are the rules and settings on yue_test?

The name of yue_test carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

How to join

How do I join yue_test?

Enter client.connect 133.32.225.67:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.