Open every day, at every hour Admission free 11,694 servers and 52,148 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,284Acc. 2026.15284

RustServer_1258

Rust server · in the archive since 13 September 2026

Online 133.117.73.215:28015 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,284top 69%
Last wipe10d agoMon 19 Oct, 03:40 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:45 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202603:40 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustServer_1258 mean?

You can see the tags RustServer_1258 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustServer_1258?

These Rust Server History lists include RustServer_1258: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Does RustServer_1258 run smoothly?

95 server fps on average over the last 48 hours, never below 59. As many as 50,186 entities were in the world: buildings, deployables and the rest. Up to 2,348 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustServer_1258 run?

Rust network protocol 2635 and build 168909 is the build RustServer_1258 runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RustServer_1258 online, and how reliable is it?

At this moment RustServer_1258 is online. About 6 days 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustServer_1258 located?

No region is published by RustServer_1258. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 133.117.73.215:28015.

Wipe history

What does wipe day look like on RustServer_1258?

At their busiest, its recent wipes drew an average of 0 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustServer_1258?

The record holds too few of RustServer_1258's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 10 days 22 hours ago.

Player record

How does RustServer_1258 rank against other Rust servers?

The last seven days of player hours place RustServer_1258 at #15,284, among the top 69% of all ranked servers.

How busy is RustServer_1258?

Against 50 slots, RustServer_1258 records 0 players right now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on RustServer_1258?

You will not find a gather rate in the name of RustServer_1258. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does RustServer_1258 run?

A procedural map of size 3,000 with seed 31335 is what RustServer_1258 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join RustServer_1258?

Entering client.connect 133.117.73.215:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.