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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 5,877Acc. 2026.5877

Local Test

Rust server · in the archive since 25 October 2026

Online 131.72.253.204:28015 checked 9m ago

To visit
Players now 1/ 10
10% full
7-day average1peak 1
Rank#5,877top 26%
Last wipe2d agoSun 25 Oct, 13:32 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75114:0019:0000:0014:0003:0008:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Local Test mean?

These tags from Local Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Local Test?

These Rust Server History lists include Local Test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does Local Test run?

Rust network protocol 2635 and build 168909 is the build Local Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Test online, and how reliable is it?

The live count shows Local Test online right now. Of 48 hours in the last 2 full days, 18 were up: 38% of the time. The first sighting by Rust Server History was on 25 October 2026.

Where is Local Test located?

You will find no region published by Local Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 131.72.253.204:28015.

Wipe log

What is the wipe schedule on Local Test?

Its rhythm is not yet clear: too few of Local Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 2 days 20 hours ago.

Player record

How does Local Test rank against other Rust servers?

Player hours over the last seven days put Local Test at #5,877: a place in the top 26% of all ranked servers.

How busy is Local Test?

Of its 10 slots, Local Test currently has 1 filled. A seven-day average of 1 players is recorded, with a peak of 1. An average of 1 players at 21:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on Local Test?

You will not find a gather rate in the name of Local Test. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched off.

Which map does Local Test run?

The game generates the map on Local Test, which is procedural.

Joining the server

How do I join Local Test?

Enter client.connect 131.72.253.204:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.