Open every day, at every hour Admission free 11,668 servers and 51,773 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 11,517Acc. 2026.11517

My Rust Server (No EAC)

Rust server · in the archive since 24 October 2026

Offline 13.143.232.106:28015 checked 4d ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#11,517top 52%
Last wipe4d agoSat 24 Oct, 20:27 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 00:18 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202620:27 UTC4d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Rust Server (No EAC) mean?

The game's server browser reads these tags published by My Rust Server (No EAC): gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Rust Server (No EAC)?

The Rust Server History lists that feature My Rust Server (No EAC) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does My Rust Server (No EAC) run?

On Windows, My Rust Server (No EAC) runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Rust Server (No EAC) online, and how reliable is it?

The record shows My Rust Server (No EAC) offline at this moment, last seen 4 days 9 hours ago. It was up for 1 of 96 hours in the last 4 full days, 1% of the time. 24 October 2026 is when Rust Server History first saw it.

Where is My Rust Server (No EAC) located?

There is no region published by My Rust Server (No EAC). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 13.143.232.106:28015 as the address.

Wipe record

What does wipe day look like on My Rust Server (No EAC)?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Rust Server (No EAC)?

The record holds too few of My Rust Server (No EAC)'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 4 days 13 hours ago its current world was made.

Player counts

How does My Rust Server (No EAC) rank against other Rust servers?

Player hours over the last seven days put My Rust Server (No EAC) at #11,517: a place in the top 52% of all ranked servers.

How busy is My Rust Server (No EAC)?

No current count exists for My Rust Server (No EAC); it was last seen 4 days 9 hours ago. The seven-day average stands at 0 players; the peak is 1.

Rules, map

What are the rules and settings on My Rust Server (No EAC)?

The name of My Rust Server (No EAC) carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does My Rust Server (No EAC) run?

The game generates the map on My Rust Server (No EAC), which is procedural.

How to join

How do I join My Rust Server (No EAC)?

Enter client.connect 13.143.232.106:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.