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Exhibit no. 13,106Acc. 2026.13106

PotrLand

Rust server · in the archive since 14 October 2026

Offline 128.70.160.190:28015 checked 7d ago

To visit
Players now 1/ 5
20% full
7-day average1peak 1
Rank#13,106top 59%
Last wipe10d agoMon 19 Oct, 09:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 01:45 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202608:57 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202622:58 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.4 days
    Players before
    0
  3. Wed 14 Oct 202614:12 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on PotrLand mean?

These tags from PotrLand, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Slot count: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include PotrLand?

These Rust Server History lists include PotrLand: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does PotrLand run?

On Windows, PotrLand runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is PotrLand online, and how reliable is it?

Offline now, PotrLand was last seen 7 days 16 hours ago. 2 of 168 hours, or 1% of the time, over the last 7 full days. 14 October 2026 is when Rust Server History first saw it.

Where is PotrLand located?

There is no region published by PotrLand. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 128.70.160.190:28015 as the address.

Wipe log

What does wipe day look like on PotrLand?

An average peak of 1 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on PotrLand?

No next wipe can be predicted: PotrLand wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 10 days 8 hours ago, the current world is what it runs now.

Player counts

How does PotrLand rank against other Rust servers?

The last seven days of player hours place PotrLand at #13,106, among the top 59% of all ranked servers.

How busy is PotrLand?

The last sighting of PotrLand in the live count was 7 days 16 hours ago; it is offline now. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on PotrLand?

You will not find a gather rate in the name of PotrLand. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does PotrLand run?

A procedural map is what PotrLand runs; the game generates it.

Join record

How do I join PotrLand?

Entering client.connect 128.70.160.190:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players Slot count: 5.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.