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Exhibit no. 5,711Acc. 2026.5711

Miaka's Testground - Private

Rust server, OC · in the archive since 13 September 2026

Online OC 125.236.211.240:28027 checked 12m ago

biweekly wipes moddedpve
To visit
Players now 0/ 20
0% full
7-day average0peak 2
Rank#5,711top 26% · #129 in OC
Last wipe23h agoWed 28 Oct, 07:43 UTC · biweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 07:05 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202607:43 UTC23h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202608:38 UTC13d ago
    Peak
    1
    Crowd
    halved by day 6
    Lasted
    13 days
    Players before
    1
  3. Wed 14 Oct 202600:14 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  4. Thu 1 Oct 202620:28 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    12.2 days
    Players before
    0
  5. Tue 29 Sep 202620:23 UTC29d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    1
  6. Sun 27 Sep 202619:45 UTC31d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2 days
    Players before
    0
  7. Sun 27 Sep 202602:35 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Sat 26 Sep 202619:37 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Wed 23 Sep 202600:52 UTC36d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    3.8 days
    Players before
    0
  10. Fri 18 Sep 202611:36 UTC40d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.6 days
    Players before
    0
Open the archive box: 1 earlier wipes
  1. Thu 17 Sep 202609:57 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 6

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 13d 0hWed 11 Nov, 07:43 UTC
  3. 27d 0hWed 25 Nov, 07:43 UTC
  4. 35d 11hThu 3 Dec, 19:00 UTCFW
  5. 41d 0hWed 9 Dec, 07:43 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75108:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 07:43 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608008:0017:0002:0011:0021:0006:00Wiped Wed 28 Oct, 07:43 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers, top 60% in OC. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Miaka's Testground - Private mean?

The game's server browser reads these tags published by Miaka's Testground - Private: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other here; the world supplies the danger; modded (Modded): Under Modded: the game is changed by plugins or settings; OC (Oceania): The server browser lists it under Oceania. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Miaka's Testground - Private?

The Rust Server History lists that feature Miaka's Testground - Private are: Oceania Rust servers on record, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server entry

Does Miaka's Testground - Private run smoothly?

45 server fps on average over the last 48 hours, never below 45. As many as 134,261 entities were in the world: buildings, deployables and the rest. Up to 3,584 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Miaka's Testground - Private run?

The recorded build for Miaka's Testground - Private is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Miaka's Testground - Private online, and how reliable is it?

At this moment Miaka's Testground - Private is online. The uptime it reports puts the last restart at about 14 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Miaka's Testground - Private located?

In Oceania, Miaka's Testground - Private lists itself with its OC tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 125.236.211.240:28027 as the address.

Wipe log

What does wipe day look like on Miaka's Testground - Private?

An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 67% of its recent wipes. The fall below half came by day 6 in those wipes where it didn't hold.

What is the wipe schedule on Miaka's Testground - Private?

The prediction follows its tag because the record holds too few of Miaka's Testground - Private's wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 23 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player counts

How does Miaka's Testground - Private rank against other Rust servers?

Miaka's Testground - Private ranks #5,711 on seven-day player hours: top 26% overall and #129 in Oceania.

How busy is Miaka's Testground - Private?

0 players are on Miaka's Testground - Private at present, from 20 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 04:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Miaka's Testground - Private?

The name of Miaka's Testground - Private carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. VAC from Valve is switched on.

Which map does Miaka's Testground - Private run?

Seed 1722427781, size 4,500: such is the procedural map Miaka's Testground - Private runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Miaka's Testground - Private?

Enter client.connect 125.236.211.240:28027 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.millarsoft.co.nz/rust/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

modded
Modded Under Modded: the game is changed by plugins or settings.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.