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Exhibit no. 10,006Acc. 2026.10006

infitity connect Test

Rust server · in the archive since 27 September 2026

Offline 123.48.66.117:28015 checked 32d ago

To visit
Players now 5/ 30
17% full
7-day average0peak –
Rank#10,006top 42%
Last wipe32d agoSun 27 Sep, 07:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on infitity connect Test mean?

These tags from infitity connect Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp30 (Max players): Slot count: 30; ts15 (Group limit): The team cap is 15; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include infitity connect Test?

These Rust Server History lists include infitity connect Test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does infitity connect Test run?

The recorded build for infitity connect Test is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is infitity connect Test online, and how reliable is it?

infitity connect Test was last seen 32 days 6 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 27 September 2026 is when Rust Server History first saw it.

Where is infitity connect Test located?

You will find no region published by infitity connect Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 123.48.66.117:28015.

Wipe log

What is the wipe schedule on infitity connect Test?

Its rhythm is not yet clear: too few of infitity connect Test's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 32 days 10 hours ago its current world was made.

Player record

How does infitity connect Test rank against other Rust servers?

Player hours over the last seven days put infitity connect Test at #10,006: a place in the top 42% of all ranked servers.

How busy is infitity connect Test?

infitity connect Test is offline at present, having last been seen 32 days 6 hours ago.

Rules and settings

What are the rules and settings on infitity connect Test?

No gather rate is stated in the name of infitity connect Test. You may play in groups of up to 15 players. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does infitity connect Test run?

A procedural map of size 4,500 with seed 1580606557 is what infitity connect Test runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join infitity connect Test?

Enter client.connect 123.48.66.117:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts15

Game

gmrust
Game mode This server runs standard Rust survival.
mp30
Max players Slot count: 30.
ts15
Group limit The team cap is 15.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.