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Exhibit no. 12,902Acc. 2026.12902

SkylightC

Rust server · in the archive since 17 September 2026

Offline 122.199.3.144:28019 checked 1d ago

moddedoxidepve
To visit
Players now 1/ 10
10% full
7-day average0peak 1
Rank#12,902top 58%
Last wipe23d agoMon 5 Oct, 22:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 11:15 UTCAll times UTC.

The record of each wipe

  1. Mon 5 Oct 202622:12 UTC23d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75106:0007:0008:0009:0010:0011:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on SkylightC mean?

The game's server browser reads these tags published by SkylightC: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include SkylightC?

The Rust Server History lists that feature SkylightC are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does SkylightC run?

The recorded build for SkylightC is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is SkylightC online, and how reliable is it?

SkylightC was last seen 41 hours ago and is offline right now. 9 of 168 hours, or 5% of the time, over the last 7 full days. The first sighting by Rust Server History was on 17 September 2026.

Where is SkylightC located?

No region is published by SkylightC. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 122.199.3.144:28019 as the address.

Wipe log

What does wipe day look like on SkylightC?

An average peak of 1 players was drawn by its recent wipes. At 2 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on SkylightC?

Its rhythm is not yet clear: too few of SkylightC's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 23 days 7 hours ago, the current world is what it runs now.

Player record

How does SkylightC rank against other Rust servers?

The last seven days of player hours place SkylightC at #12,902, among the top 58% of all ranked servers.

How busy is SkylightC?

No current count exists for SkylightC; it was last seen 41 hours ago. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 11:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on SkylightC?

The name of SkylightC carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does SkylightC run?

Generated by the game, the map on SkylightC is procedural.

Join record

How do I join SkylightC?

Entering client.connect 122.199.3.144:28019 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.