Open every day, at every hour Admission free 11,648 servers and 32,263 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,973Acc. 2026.15973

Temperust nativetest (vanilla, no docker)

Rust server · in the archive since 2 October 2026

Offline 121.200.28.95:28415 checked 26d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,973top 70%
Last wipe26d agoFri 2 Oct, 20:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Temperust nativetest (vanilla, no docker) mean?

You can see the tags Temperust nativetest (vanilla, no docker) publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Temperust nativetest (vanilla, no docker)?

The Rust Server History lists that feature Temperust nativetest (vanilla, no docker) are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Temperust nativetest (vanilla, no docker) run?

Rust network protocol 2634 and build 166586 is the build Temperust nativetest (vanilla, no docker) runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Temperust nativetest (vanilla, no docker) online, and how reliable is it?

The record shows Temperust nativetest (vanilla, no docker) offline at this moment, last seen 26 days 7 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 2 October 2026 is when Rust Server History first saw it.

Where is Temperust nativetest (vanilla, no docker) located?

You will find no region published by Temperust nativetest (vanilla, no docker). Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 121.200.28.95:28415.

Wipe record

What is the wipe schedule on Temperust nativetest (vanilla, no docker)?

The record holds too few of Temperust nativetest (vanilla, no docker)'s wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 7 hours ago.

Player record

How does Temperust nativetest (vanilla, no docker) rank against other Rust servers?

Player hours over the last seven days put Temperust nativetest (vanilla, no docker) at #15,973: a place in the top 70% of all ranked servers.

How busy is Temperust nativetest (vanilla, no docker)?

The last sighting of Temperust nativetest (vanilla, no docker) in the live count was 26 days 7 hours ago; it is offline now.

Map and rules

What are the rules and settings on Temperust nativetest (vanilla, no docker)?

You will not find a gather rate in the name of Temperust nativetest (vanilla, no docker). No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Temperust nativetest (vanilla, no docker) run?

A procedural map is what Temperust nativetest (vanilla, no docker) runs; the game generates it.

Join record

How do I join Temperust nativetest (vanilla, no docker)?

Press F1 in Rust to open the console, then enter client.connect 121.200.28.95:28415 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.