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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 7,343Acc. 2026.7343

RIPSTOPCHAOZ

Rust server · in the archive since 24 October 2026

Offline 12.55.200.90:28015 checked 3d ago

To visit
Players now 0/ 100
0% full
7-day average1peak 1
Rank#7,343top 33%
Last wipe4d agoFri 23 Oct, 23:57 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RIPSTOPCHAOZ mean?

The game's server browser reads these tags published by RIPSTOPCHAOZ: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RIPSTOPCHAOZ?

The Rust Server History lists that feature RIPSTOPCHAOZ are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does RIPSTOPCHAOZ run?

Rust network protocol 2635 and build 168909 is the build RIPSTOPCHAOZ runs, on Windows. The protocol must match to join, and Steam handles that update.

Is RIPSTOPCHAOZ online, and how reliable is it?

Offline now, RIPSTOPCHAOZ was last seen 3 days 18 hours ago. 4 of 72 hours, or 6% of the time, over the last 3 full days. The first sighting by Rust Server History was on 24 October 2026.

Where is RIPSTOPCHAOZ located?

No region is published by RIPSTOPCHAOZ. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 12.55.200.90:28015.

Wipe record

What is the wipe schedule on RIPSTOPCHAOZ?

Its rhythm is not yet clear: too few of RIPSTOPCHAOZ's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 4 days 22 hours ago.

Player record

How does RIPSTOPCHAOZ rank against other Rust servers?

Player hours over the last seven days put RIPSTOPCHAOZ at #7,343: a place in the top 33% of all ranked servers.

How busy is RIPSTOPCHAOZ?

No current count exists for RIPSTOPCHAOZ; it was last seen 3 days 18 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1.

Rules, map

What are the rules and settings on RIPSTOPCHAOZ?

The name of RIPSTOPCHAOZ carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does RIPSTOPCHAOZ run?

A procedural map is what RIPSTOPCHAOZ runs; the game generates it.

How to join

How do I join RIPSTOPCHAOZ?

Press F1 in Rust to open the console, then enter client.connect 12.55.200.90:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.