This server publishes no banner
Exhibit no. 15,388Acc. 2026.15388
zm.mapnet.net.au
Rust server · in the archive since 4 October 2026
Offline 119.18.5.185:28015 checked 5d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
4 Oct Last seen 4 Oct13:13
a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 16:25 UTCAll times UTC.
The record of each wipe
-
Sun 4 Oct 202613:13 UTC23d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on zm.mapnet.net.au mean?
The game's server browser reads these tags published by zm.mapnet.net.au: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include zm.mapnet.net.au?
These Rust Server History lists include zm.mapnet.net.au: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does zm.mapnet.net.au run?
On Linux, zm.mapnet.net.au runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.
Is zm.mapnet.net.au online, and how reliable is it?
zm.mapnet.net.au was last seen 5 days 4 hours ago and is offline right now. It was up for 61 of 168 hours in the last 7 full days, 36% of the time. 4 October 2026 is when Rust Server History first saw it.
Where is zm.mapnet.net.au located?
You will find no region published by zm.mapnet.net.au. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 119.18.5.185:28015.
Wipe record
What does wipe day look like on zm.mapnet.net.au?
An average peak of 1 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.
What is the wipe schedule on zm.mapnet.net.au?
The rhythm of zm.mapnet.net.au cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 23 days 7 hours ago its current world was made.
Population
How does zm.mapnet.net.au rank against other Rust servers?
Player hours over the last seven days put zm.mapnet.net.au at #15,388: a place in the top 70% of all ranked servers.
How busy is zm.mapnet.net.au?
No current count exists for zm.mapnet.net.au; it was last seen 5 days 4 hours ago. The seven-day average for this entry is 0 players.
Rules, map
What are the rules and settings on zm.mapnet.net.au?
No gather rate is stated in the name of zm.mapnet.net.au. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does zm.mapnet.net.au run?
A procedural map is what zm.mapnet.net.au runs; the game generates it.
How to join
How do I join zm.mapnet.net.au?
Entering client.connect 119.18.5.185:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp20
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.