Open every day, at every hour Admission free 11,617 servers and 32,693 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 7,754Acc. 2026.7754

Server name on in-game server list

Rust server · in the archive since 6 October 2026

Online 118.92.174.44:28015 checked 8m ago

quad softcore
To visit
Players now 1/ 5
20% full
7-day average1peak 1
Rank#7,754top 35%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Thu 29 Oct 202605:22 UTC40m ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Wed 28 Oct 202605:23 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202609:15 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Tue 27 Oct 202605:52 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sat 24 Oct 202602:03 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.2 days
    Players before
    1
  6. Fri 23 Oct 202606:07 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  7. Wed 21 Oct 202609:52 UTC7d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Wed 21 Oct 202606:22 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  9. Sat 17 Oct 202600:03 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.3 days
    Players before
    0
  10. Thu 15 Oct 202605:32 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
Open the archive box: 5 earlier resets
  1. Tue 13 Oct 202607:35 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  2. Mon 12 Oct 202606:28 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  3. Sat 10 Oct 202604:03 UTC19d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sat 10 Oct 202600:38 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.2 days
    Players before
    1
  5. Tue 6 Oct 202608:27 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.7 days
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0010:0005:0006:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040009:0010:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 35% of all ranked servers, and #423 of the quad servers (top 51%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Server name on in-game server list mean?

The game's server browser reads these tags published by Server name on in-game server list: gmsoftcore (Game mode): An easier ruleset, softcore, applies here; mp5 (Max players): 5 slots are set on this server; ts4 (Group limit): A team may hold no more than 4; v2635 (Protocol): To join, your game has to be on protocol 2635; cs169621 (Build): Build number: 169621; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Server name on in-game server list?

The Rust Server History lists that feature Server name on in-game server list are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.

Server record

Does Server name on in-game server list run smoothly?

Averaged over the last 48 hours: 256 server fps, with 256 the lowest. As many as 28,000 entities were in the world: buildings, deployables and the rest. The highest memory use was 854 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Server name on in-game server list run?

Rust network protocol 2635 and build 169621 is the build Server name on in-game server list runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Server name on in-game server list online, and how reliable is it?

The live count shows Server name on in-game server list online right now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 14 were up: 8% of the time. First seen by Rust Server History on 6 October 2026.

Where is Server name on in-game server list located?

You will find no region published by Server name on in-game server list. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 118.92.174.44:28015 as the address.

Wipe history

What is the wipe schedule on Server name on in-game server list?

A new world is made every few hours on Server name on in-game server list, none of which counts as a wipe; the server keeps no wipe schedule.

Player counts

How does Server name on in-game server list rank against other Rust servers?

Over seven days of player hours, Server name on in-game server list ranks #7,754, inside the top 35% of all ranked servers. Within its group of quad servers, this entry ranks #423.

How busy is Server name on in-game server list?

Against 5 slots, Server name on in-game server list records 1 players right now. The seven-day average stands at 1 players; the peak is 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Server name on in-game server list?

The name of Server name on in-game server list carries no gather rate. A group may hold 4 players at most (quad). Under game mode, the entry reads softcore, Facepunch's gentler mode, where you retain some loot. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does Server name on in-game server list run?

Generated by the game at size 2,500 with seed 1581763, the map on Server name on in-game server list is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Server name on in-game server list?

Press F1 in Rust to open the console, then enter client.connect 118.92.174.44:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://customsite.com/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmsoftcore,cs169621,ts4

Game

gmsoftcore
Game mode An easier ruleset, softcore, applies here.
mp5
Max players 5 slots are set on this server.
ts4
Group limit A team may hold no more than 4.
v2635
Protocol To join, your game has to be on protocol 2635.
cs169621
Build Build number: 169621.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.