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Exhibit no. 12,178Acc. 2026.12178

orenz_Rust_Server

Rust server · in the archive since 20 September 2026

Offline 118.109.243.245:27376 checked 23d ago

To visit
Players now 2/ 2
100% full
7-day average0peak –
Rank#12,178top 54%
Last wipe25d agoSun 4 Oct, 09:24 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 17:05 UTCAll times UTC.

The record of each wipe

  1. Sun 4 Oct 202609:02 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 22 Sep 202615:08 UTC37d ago
    Peak
    3
    Crowd
    held half
    Lasted
    11.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

11.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on orenz_Rust_Server mean?

The game's server browser reads these tags published by orenz_Rust_Server: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include orenz_Rust_Server?

These Rust Server History lists include orenz_Rust_Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does orenz_Rust_Server run?

On Windows, orenz_Rust_Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is orenz_Rust_Server online, and how reliable is it?

Offline now, orenz_Rust_Server was last seen 23 days 10 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 20 September 2026 is when Rust Server History first saw it.

Where is orenz_Rust_Server located?

There is no region published by orenz_Rust_Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 118.109.243.245:27376 as the address.

Wipe log

What does wipe day look like on orenz_Rust_Server?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

What is the wipe schedule on orenz_Rust_Server?

Its rhythm is not yet clear: too few of orenz_Rust_Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 25 days 17 hours ago, the current world is what it runs now.

Player record

How does orenz_Rust_Server rank against other Rust servers?

Player hours over the last seven days put orenz_Rust_Server at #12,178: a place in the top 54% of all ranked servers.

How busy is orenz_Rust_Server?

orenz_Rust_Server is offline at present, having last been seen 23 days 10 hours ago.

Map and rules

What are the rules and settings on orenz_Rust_Server?

The name of orenz_Rust_Server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does orenz_Rust_Server run?

Seed 123456, size 3,500: such is the procedural map orenz_Rust_Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join orenz_Rust_Server?

Entering client.connect 118.109.243.245:27376 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server holds 2 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.