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Exhibit no. 13,338Acc. 2026.13338

My Local Test Rust Server

Rust server · in the archive since 16 September 2026

Offline 114.4.213.103:28015 checked 42d ago

To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#13,338no region published
Last wipe42d agoWed 16 Sep, 19:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Local Test Rust Server mean?

You can see the tags My Local Test Rust Server publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Local Test Rust Server?

These Rust Server History lists include My Local Test Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Local Test Rust Server run?

The recorded build for My Local Test Rust Server is Rust network protocol 2633 and build 163207 on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Local Test Rust Server online, and how reliable is it?

My Local Test Rust Server was last seen 42 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 16 September 2026.

Where is My Local Test Rust Server located?

There is no region published by My Local Test Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 114.4.213.103:28015 as the address.

Wipe history

What is the wipe schedule on My Local Test Rust Server?

The rhythm of My Local Test Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 42 days 8 hours ago, the current world is what it runs now.

Player record

How does My Local Test Rust Server rank against other Rust servers?

Over seven days of player hours, My Local Test Rust Server ranks #13,338, inside the top – of all ranked servers.

How busy is My Local Test Rust Server?

The last sighting of My Local Test Rust Server in the live count was 42 days 5 hours ago; it is offline now.

Rules and settings

What are the rules and settings on My Local Test Rust Server?

You will not find a gather rate in the name of My Local Test Rust Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Local Test Rust Server run?

The game generates the map on My Local Test Rust Server, which is procedural.

How to join

How do I join My Local Test Rust Server?

Press F1 in Rust to open the console, then enter client.connect 114.4.213.103:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163207
Build The game build is 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.