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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,159Acc. 2026.13159

TestServer

Rust server · in the archive since 21 October 2026

Offline 114.224.223.198:10241 checked 8d ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#13,159top 59%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 59% of all ranked servers, and #578 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TestServer mean?

These tags from TestServer, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TestServer?

These Rust Server History lists include TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Server entry

Which version of Rust does TestServer run?

The recorded build for TestServer is Rust network protocol 2634 and build 167231 on Windows. Steam updates your game for you; joining needs the same protocol.

Is TestServer online, and how reliable is it?

TestServer was last seen 8 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 21 October 2026.

Where is TestServer located?

You will find no region published by TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 114.224.223.198:10241.

Wipe record

What is the wipe schedule on TestServer?

The rhythm of TestServer cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 15 hours ago, the current world is what it runs now.

Population

How does TestServer rank against other Rust servers?

Over seven days of player hours, TestServer ranks #13,159, inside the top 59% of all ranked servers. Ranked against other quad servers, it stands at #578.

How busy is TestServer?

The last sighting of TestServer in the live count was 8 days 6 hours ago; it is offline now.

Rules, map

What are the rules and settings on TestServer?

The name of TestServer carries no gather rate. You may join a group of up to 4 players (quad). Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Joining the server

How do I join TestServer?

Enter client.connect 114.224.223.198:10241 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Your game must run protocol 2634 to join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.