Open every day, at every hour Admission free 11,805 servers and 82,372 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 13,624Acc. 2026.13624

TestServer

Rust server · in the archive since 10 October 2026

Offline 114.223.140.25:10241 checked 19d ago

quad moddedoxide
To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#13,624top 62%
Last wipe27d agoFri 2 Oct, 05:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers, and #592 of the quad servers (top 73%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on TestServer mean?

You can see the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TestServer?

The Rust Server History lists that feature TestServer are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

The record

Which version of Rust does TestServer run?

Rust network protocol 2634 and build 167231 is the build TestServer runs, on Windows. The protocol must match to join, and Steam handles that update.

Is TestServer online, and how reliable is it?

TestServer was last seen 19 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 10 October 2026.

Where is TestServer located?

You will find no region published by TestServer. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 114.223.140.25:10241 as the address.

Wipe record

What is the wipe schedule on TestServer?

The record holds too few of TestServer's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 16 hours ago.

Population

How does TestServer rank against other Rust servers?

The last seven days of player hours place TestServer at #13,624, among the top 62% of all ranked servers. Within its group of quad servers, this entry ranks #592.

How busy is TestServer?

No current count exists for TestServer; it was last seen 19 days 6 hours ago.

Rules and settings

What are the rules and settings on TestServer?

You will not find a gather rate in the name of TestServer. A group may hold 4 players at most (quad). survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Join record

How do I join TestServer?

Press F1 in Rust to open the console, then enter client.connect 114.223.140.25:10241 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.