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Exhibit no. 12,918Acc. 2026.12918
Local_Offline_Server
Rust server · in the archive since 14 September 2026
Offline 110.53.234.92:28015 checked 44d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local_Offline_Server mean?
These tags from Local_Offline_Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Local_Offline_Server?
These Rust Server History lists include Local_Offline_Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Local_Offline_Server run?
On Windows, Local_Offline_Server runs Rust network protocol 2633 and build 163794. Steam updates your game for you; joining needs the same protocol.
Is Local_Offline_Server online, and how reliable is it?
Local_Offline_Server was last seen 44 days 19 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 14 September 2026.
Where is Local_Offline_Server located?
There is no region published by Local_Offline_Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 110.53.234.92:28015.
Wipe log
What is the wipe schedule on Local_Offline_Server?
Its rhythm is not yet clear: too few of Local_Offline_Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 44 days 21 hours ago its current world was made.
Player record
How does Local_Offline_Server rank against other Rust servers?
Player hours over the last seven days put Local_Offline_Server at #12,918: a place in the top – of all ranked servers.
How busy is Local_Offline_Server?
The last sighting of Local_Offline_Server in the live count was 44 days 19 hours ago; it is offline now.
Rules, map
What are the rules and settings on Local_Offline_Server?
No gather rate is stated in the name of Local_Offline_Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.
Which map does Local_Offline_Server run?
The game generates the map on Local_Offline_Server, which is procedural.
Joining the server
How do I join Local_Offline_Server?
Entering client.connect 110.53.234.92:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.