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Exhibit no. 13,855Acc. 2026.13855

2x Modular Suite [TEST]

Rust server · in the archive since 22 September 2026

Offline 109.78.139.136:28015 checked 34d ago

2x moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,855top 60%
Last wipe35d agoMon 21 Sep, 23:45 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep25 Sep27 Sep28 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on 2x Modular Suite [TEST] mean?

You can see the tags 2x Modular Suite [TEST] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include 2x Modular Suite [TEST]?

The Rust Server History lists that feature 2x Modular Suite [TEST] are: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server entry

Which version of Rust does 2x Modular Suite [TEST] run?

Rust network protocol 2633 and build 164530 is the build 2x Modular Suite [TEST] runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 2x Modular Suite [TEST] online, and how reliable is it?

The record shows 2x Modular Suite [TEST] offline at this moment, last seen 34 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 22 September 2026.

Where is 2x Modular Suite [TEST] located?

There is no region published by 2x Modular Suite [TEST]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 109.78.139.136:28015.

Wipe log

What is the wipe schedule on 2x Modular Suite [TEST]?

The record holds too few of 2x Modular Suite [TEST]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 35 days 20 hours ago its current world was made.

Population

How does 2x Modular Suite [TEST] rank against other Rust servers?

Over seven days of player hours, 2x Modular Suite [TEST] ranks #13,855, inside the top 60% of all ranked servers.

How busy is 2x Modular Suite [TEST]?

The last sighting of 2x Modular Suite [TEST] in the live count was 34 days 20 hours ago; it is offline now.

Rules and settings

What are the rules and settings on 2x Modular Suite [TEST]?

2x gathering is what the name of 2x Modular Suite [TEST] records. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does 2x Modular Suite [TEST] run?

Generated by the game, the map on 2x Modular Suite [TEST] is procedural.

How to join

How do I join 2x Modular Suite [TEST]?

Enter client.connect 109.78.139.136:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build This server runs game build 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.