This server publishes no banner
Exhibit no. 13,855Acc. 2026.13855
2x Modular Suite [TEST]
Rust server · in the archive since 22 September 2026
Offline 109.78.139.136:28015 checked 34d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on 2x Modular Suite [TEST] mean?
You can see the tags 2x Modular Suite [TEST] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include 2x Modular Suite [TEST]?
The Rust Server History lists that feature 2x Modular Suite [TEST] are: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Server entry
Which version of Rust does 2x Modular Suite [TEST] run?
Rust network protocol 2633 and build 164530 is the build 2x Modular Suite [TEST] runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is 2x Modular Suite [TEST] online, and how reliable is it?
The record shows 2x Modular Suite [TEST] offline at this moment, last seen 34 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 22 September 2026.
Where is 2x Modular Suite [TEST] located?
There is no region published by 2x Modular Suite [TEST]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 109.78.139.136:28015.
Wipe log
What is the wipe schedule on 2x Modular Suite [TEST]?
The record holds too few of 2x Modular Suite [TEST]'s wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 35 days 20 hours ago its current world was made.
Population
How does 2x Modular Suite [TEST] rank against other Rust servers?
Over seven days of player hours, 2x Modular Suite [TEST] ranks #13,855, inside the top 60% of all ranked servers.
How busy is 2x Modular Suite [TEST]?
The last sighting of 2x Modular Suite [TEST] in the live count was 34 days 20 hours ago; it is offline now.
Rules and settings
What are the rules and settings on 2x Modular Suite [TEST]?
2x gathering is what the name of 2x Modular Suite [TEST] records. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.
Which map does 2x Modular Suite [TEST] run?
Generated by the game, the map on 2x Modular Suite [TEST] is procedural.
How to join
How do I join 2x Modular Suite [TEST]?
Enter client.connect 109.78.139.136:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.