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Exhibit no. 5,505Acc. 2026.5505

InvokeRust WEX [X2, Vanilla, No Limit]

Rust server · in the archive since 19 September 2026

Offline 109.248.4.20:35000 checked 1d ago

2x moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#5,505top 25%
Last wipe4d agoFri 23 Oct, 19:20 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202619:20 UTC4d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202619:38 UTC11d ago
    Peak
    5
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    4
  3. Mon 12 Oct 202618:31 UTC15d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    0
  4. Fri 9 Oct 202620:44 UTC18d ago
    Peak
    3
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  5. Fri 2 Oct 202610:58 UTC25d ago
    Peak
    0
    Crowd
    –
    Lasted
    7.4 days
    Players before
    0
  6. Fri 25 Sep 202612:10 UTC32d ago
    Peak
    1
    Crowd
    halved by day 4
    Lasted
    6.9 days
    Players before
    0
  7. Mon 21 Sep 202614:30 UTC36d ago
    Peak
    4
    Crowd
    halved by day 2
    Lasted
    3.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0007:0011:0014:0018:0021:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0007:0011:0014:0018:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on InvokeRust WEX [X2, Vanilla, No Limit] mean?

You can see the tags InvokeRust WEX [X2, Vanilla, No Limit] publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include InvokeRust WEX [X2, Vanilla, No Limit]?

These Rust Server History lists include InvokeRust WEX [X2, Vanilla, No Limit]: 2x Rust servers: the record and Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server record

Does InvokeRust WEX [X2, Vanilla, No Limit] run smoothly?

Across the last 48 hours it averaged 162 server fps; the low was 103. Buildings, deployables and everything else in the world came to as many as 68,647 entities. Memory use peaked at 2,913 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does InvokeRust WEX [X2, Vanilla, No Limit] run?

Rust network protocol 2635 and build 167398 is the build InvokeRust WEX [X2, Vanilla, No Limit] runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is InvokeRust WEX [X2, Vanilla, No Limit] online, and how reliable is it?

InvokeRust WEX [X2, Vanilla, No Limit] was last seen 30 hours ago and is offline right now. About 3 days ago is when it last restarted, judged by the uptime it reports. It was up for 142 of 168 hours in the last 7 full days, 85% of the time. 19 September 2026 is when Rust Server History first saw it.

Where is InvokeRust WEX [X2, Vanilla, No Limit] located?

You will find no region published by InvokeRust WEX [X2, Vanilla, No Limit]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 109.248.4.20:35000.

Wipe history

What does wipe day look like on InvokeRust WEX [X2, Vanilla, No Limit]?

An average peak of 4 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 25% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on InvokeRust WEX [X2, Vanilla, No Limit]?

No next wipe can be predicted: InvokeRust WEX [X2, Vanilla, No Limit] wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 4 days 8 hours ago.

Player counts

How does InvokeRust WEX [X2, Vanilla, No Limit] rank against other Rust servers?

Player hours over the last seven days put InvokeRust WEX [X2, Vanilla, No Limit] at #5,505: a place in the top 25% of all ranked servers.

How busy is InvokeRust WEX [X2, Vanilla, No Limit]?

The last sighting of InvokeRust WEX [X2, Vanilla, No Limit] in the live count was 30 hours ago; it is offline now. A seven-day average of 0 players is recorded, with a peak of 3. An average of 1 players at 11:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on InvokeRust WEX [X2, Vanilla, No Limit]?

2x gathering is what the name of InvokeRust WEX [X2, Vanilla, No Limit] records. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does InvokeRust WEX [X2, Vanilla, No Limit] run?

A procedural map of size 3,500 with seed 1622660352 is what InvokeRust WEX [X2, Vanilla, No Limit] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join InvokeRust WEX [X2, Vanilla, No Limit]?

Entering client.connect 109.248.4.20:35000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs167398
Build The game build is 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.