Open every day, at every hour Admission free 11,725 servers and 63,058 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,262Acc. 2026.15262

Szuflandia

Rust server · in the archive since 13 September 2026

Online 109.230.243.159:10900 checked 13m ago

moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe28d agoThu 1 Oct, 18:24 UTC · no schedule published
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 00:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:24 UTC FW28d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

02.557.51001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Szuflandia mean?

The game's server browser reads these tags published by Szuflandia: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Szuflandia?

The Rust Server History lists that feature Szuflandia are: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Szuflandia run smoothly?

10 server fps on average over the last 48 hours, never below 10. Buildings, deployables and everything else in the world came to as many as 66,413 entities. Memory use peaked at 2,126 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Szuflandia run?

Rust network protocol 2635 and build 168909 is the build Szuflandia runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Szuflandia online, and how reliable is it?

Szuflandia is listed as online now. About 9 hours ago is when it last restarted, judged by the uptime it reports. 143 of 168 hours, or 85% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Szuflandia located?

You will find no region published by Szuflandia. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 109.230.243.159:10900.

Wipe log

What does wipe day look like on Szuflandia?

An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Szuflandia?

Once a month Szuflandia wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 28 days 5 hours ago, the current world is what it runs now.

Population

How does Szuflandia rank against other Rust servers?

Over seven days of player hours, Szuflandia ranks #15,262, inside the top 69% of all ranked servers.

How busy is Szuflandia?

Against 50 slots, Szuflandia records 0 players right now. The seven-day average for this entry is 0 players.

Map and rules

What are the rules and settings on Szuflandia?

The name of Szuflandia carries no gather rate. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Szuflandia run?

Generated by the game at size 3,500 with seed 6738, the map on Szuflandia is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Szuflandia?

Entering client.connect 109.230.243.159:10900 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.