Open every day, at every hour Admission free 11,669 servers and 53,688 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,399Acc. 2026.15399

[TEST] SERIOUS RUST [TEST]

Rust server · in the archive since 18 September 2026

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe3d agoSat 24 Oct, 10:56 UTC · weekly schedule
Next wipe3d 1hSat 31 Oct, 10:56 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202610:56 UTC3d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct 202614:13 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    1
  3. Tue 20 Oct 202605:37 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  4. Mon 19 Oct 202611:30 UTC8d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Sat 17 Oct 202606:08 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.2 days
    Players before
    0
  6. Thu 15 Oct 202611:05 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
  7. Mon 12 Oct 202616:09 UTC15d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.8 days
    Players before
    0
  8. Tue 22 Sep 202610:23 UTC35d ago
    Peak
    0
    Crowd
    –
    Lasted
    20.2 days
    Players before
    0
  9. Mon 21 Sep 202611:47 UTC36d ago
    Peak
    0
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 3d 1h. Its weekly schedule tag · low confidence

2 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 1hSat 31 Oct, 10:56 UTC
  2. 8d 9hThu 5 Nov, 19:00 UTCFW
  3. 10d 1hSat 7 Nov, 10:56 UTC
  4. 17d 1hSat 14 Nov, 10:56 UTC
  5. 24d 1hSat 21 Nov, 10:56 UTC
  6. 31d 1hSat 28 Nov, 10:56 UTC
  7. 36d 9hThu 3 Dec, 19:00 UTCFW
  8. 38d 1hSat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [TEST] SERIOUS RUST [TEST] mean?

The game's server browser reads these tags published by [TEST] SERIOUS RUST [TEST]: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include [TEST] SERIOUS RUST [TEST]?

The Rust Server History lists that feature [TEST] SERIOUS RUST [TEST] are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server record

Which version of Rust does [TEST] SERIOUS RUST [TEST] run?

The recorded build for [TEST] SERIOUS RUST [TEST] is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is [TEST] SERIOUS RUST [TEST] online, and how reliable is it?

The record shows [TEST] SERIOUS RUST [TEST] offline at this moment, last seen 3 days 21 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is [TEST] SERIOUS RUST [TEST] located?

No region is published by [TEST] SERIOUS RUST [TEST]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 109.195.37.2:28015.

Wipe history

What does wipe day look like on [TEST] SERIOUS RUST [TEST]?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on [TEST] SERIOUS RUST [TEST]?

Its schedule cannot be confirmed from the record, too few of [TEST] SERIOUS RUST [TEST]'s wipes being on record, so the prediction follows its tag. Due on Saturday 31 October at 10:56 UTC is its next wipe. The world it runs now dates from 3 days 22 hours ago. A weekly wipe schedule is published in its tags.

Population

How does [TEST] SERIOUS RUST [TEST] rank against other Rust servers?

Over seven days of player hours, [TEST] SERIOUS RUST [TEST] ranks #15,399, inside the top 69% of all ranked servers.

How busy is [TEST] SERIOUS RUST [TEST]?

No current count exists for [TEST] SERIOUS RUST [TEST]; it was last seen 3 days 21 hours ago. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on [TEST] SERIOUS RUST [TEST]?

No gather rate is stated in the name of [TEST] SERIOUS RUST [TEST]. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does [TEST] SERIOUS RUST [TEST] run?

Seed 327, size 4,500: such is the procedural map [TEST] SERIOUS RUST [TEST] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [TEST] SERIOUS RUST [TEST]?

Press F1 in Rust to open the console, then enter client.connect 109.195.37.2:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.