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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 7,873Acc. 2026.7873

ZedZalipNet [Classic] | Wipe: 29.10.2026

Rust server · in the archive since 13 September 2026

Online 109.195.131.173:28015 checked 8m ago

To visit
Players now 1/ 100
1% full
7-day average0peak 1
Rank#7,873top 35%
Last wipe27d agoFri 2 Oct, 02:23 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202602:23 UTC27d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:16 UTC FW27d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Thu 17 Sep 202615:15 UTC41d ago
    Peak
    5
    Crowd
    halved by day 5
    Lasted
    14.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75104:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on ZedZalipNet [Classic] | Wipe: 29.10.2026 mean?

You can see the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZedZalipNet [Classic] | Wipe: 29.10.2026?

These Rust Server History lists include ZedZalipNet [Classic] | Wipe: 29.10.2026: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does ZedZalipNet [Classic] | Wipe: 29.10.2026 run smoothly?

Averaged over the last 48 hours: 103 server fps, with 61 the lowest. Buildings, deployables and everything else in the world came to as many as 111,176 entities. The highest memory use was 3,170 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?

Rust network protocol 2635 and build 168909 is the build ZedZalipNet [Classic] | Wipe: 29.10.2026 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is ZedZalipNet [Classic] | Wipe: 29.10.2026 online, and how reliable is it?

ZedZalipNet [Classic] | Wipe: 29.10.2026 is listed as online now. About 23 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is ZedZalipNet [Classic] | Wipe: 29.10.2026 located?

There is no region published by ZedZalipNet [Classic] | Wipe: 29.10.2026. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 109.195.131.173:28015 as the address.

Wipe record

What does wipe day look like on ZedZalipNet [Classic] | Wipe: 29.10.2026?

5 players on average was the busiest its recent wipes drew. On the latest wipe, 41 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 the crowd fell to below half when it did not hold.

What is the wipe schedule on ZedZalipNet [Classic] | Wipe: 29.10.2026?

There is no next wipe to predict on ZedZalipNet [Classic] | Wipe: 29.10.2026, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days ago its current world was made.

Population

How does ZedZalipNet [Classic] | Wipe: 29.10.2026 rank against other Rust servers?

Player hours over the last seven days put ZedZalipNet [Classic] | Wipe: 29.10.2026 at #7,873: a place in the top 35% of all ranked servers.

How busy is ZedZalipNet [Classic] | Wipe: 29.10.2026?

Against 100 slots, ZedZalipNet [Classic] | Wipe: 29.10.2026 records 1 players right now. The seven-day average stands at 0 players; the peak is 1. The busiest hour of the last 48 was 09:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on ZedZalipNet [Classic] | Wipe: 29.10.2026?

No gather rate is stated in the name of ZedZalipNet [Classic] | Wipe: 29.10.2026. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?

Generated by the game at size 4,500 with seed 903463, the map on ZedZalipNet [Classic] | Wipe: 29.10.2026 is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join ZedZalipNet [Classic] | Wipe: 29.10.2026?

Enter client.connect 109.195.131.173:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.