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Exhibit no. 5,113Acc. 2026.5113

142# NEEDFORCRAFT HiTech 16.10

Rust server · in the archive since 13 September 2026

Online 109.111.170.145:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
To visit
Players now 1/ 99
1% full
7-day average0peak 2
Rank#5,113top 23%
Last wipe13d agoThu 15 Oct, 17:24 UTC · biweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:30 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202611:19 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 15 Oct 202617:24 UTC13d ago
    Peak
    3
    Crowd
    halved by day 4
    Lasted
    6.7 days
    Players before
    0
  3. Fri 2 Oct 202615:13 UTC26d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13.1 days
    Players before
    0
  4. Thu 1 Oct 202617:47 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  5. Fri 18 Sep 202611:41 UTC41d ago
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    13.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

9.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 7d 5hThu 5 Nov, 19:00 UTCFW
  2. 20d 21hThu 19 Nov, 11:19 UTC
  3. 35d 5hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 142# NEEDFORCRAFT HiTech 16.10 mean?

These tags from 142# NEEDFORCRAFT HiTech 16.10, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp99 (Max players): Slot count: 99; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^b (Biweekly): A wipe every fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 142# NEEDFORCRAFT HiTech 16.10?

These Rust Server History lists include 142# NEEDFORCRAFT HiTech 16.10: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server entry

Does 142# NEEDFORCRAFT HiTech 16.10 run smoothly?

Across the last 48 hours it averaged 59 server fps; the low was 54. As many as 70,086 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,332 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does 142# NEEDFORCRAFT HiTech 16.10 run?

Rust network protocol 2635 and build 168909 is the build 142# NEEDFORCRAFT HiTech 16.10 runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is 142# NEEDFORCRAFT HiTech 16.10 online, and how reliable is it?

At this moment 142# NEEDFORCRAFT HiTech 16.10 is online. Going by its reported uptime, it restarted about 11 hours ago. Of 168 hours in the last 7 full days, 157 were up: 93% of the time. First seen by Rust Server History on 13 September 2026.

Where is 142# NEEDFORCRAFT HiTech 16.10 located?

There is no region published by 142# NEEDFORCRAFT HiTech 16.10. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 109.111.170.145:28015 as the address.

Wipe record

What does wipe day look like on 142# NEEDFORCRAFT HiTech 16.10?

An average peak of 2 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on 142# NEEDFORCRAFT HiTech 16.10?

The prediction follows its tag, as too few of 142# NEEDFORCRAFT HiTech 16.10's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 13 days 20 hours ago, the current world is what it runs now. A wipe every two weeks is published in its tags.

Player counts

How does 142# NEEDFORCRAFT HiTech 16.10 rank against other Rust servers?

Over seven days of player hours, 142# NEEDFORCRAFT HiTech 16.10 ranks #5,113, inside the top 23% of all ranked servers.

How busy is 142# NEEDFORCRAFT HiTech 16.10?

1 players are on 142# NEEDFORCRAFT HiTech 16.10 at present, from 99 slots. The seven-day average stands at 0 players; the peak is 2. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on 142# NEEDFORCRAFT HiTech 16.10?

The name of 142# NEEDFORCRAFT HiTech 16.10 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The server applies the label vanilla: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does 142# NEEDFORCRAFT HiTech 16.10 run?

Seed 690580948, size 3,500: such is the procedural map 142# NEEDFORCRAFT HiTech 16.10 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join 142# NEEDFORCRAFT HiTech 16.10?

Press F1 in Rust to open the console, then enter client.connect 109.111.170.145:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://m.vk.com/needforcraftru is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp99
Max players Slot count: 99.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.