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Exhibit no. 15,950Acc. 2026.15950
Knucklehead Rust | Test Server
Rust server · in the archive since 13 September 2026
Offline 108.73.93.241:28021 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Knucklehead Rust | Test Server mean?
You can see the tags Knucklehead Rust | Test Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The server holds 80 slots; ts5 (Group limit): The team cap is 5; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): The game build is 154033; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Knucklehead Rust | Test Server?
The Rust Server History lists that feature Knucklehead Rust | Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Which version of Rust does Knucklehead Rust | Test Server run?
Rust network protocol 2627 and build 154033 is the build Knucklehead Rust | Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is Knucklehead Rust | Test Server online, and how reliable is it?
The record shows Knucklehead Rust | Test Server offline at this moment, last seen 23 days 11 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.
Where is Knucklehead Rust | Test Server located?
There is no region published by Knucklehead Rust | Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 108.73.93.241:28021 as the address.
Wipe history
What is the wipe schedule on Knucklehead Rust | Test Server?
The rhythm of Knucklehead Rust | Test Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 134 days 18 hours ago its current world was made.
Player record
How does Knucklehead Rust | Test Server rank against other Rust servers?
Player hours over the last seven days put Knucklehead Rust | Test Server at #15,950: a place in the top 71% of all ranked servers.
How busy is Knucklehead Rust | Test Server?
The last sighting of Knucklehead Rust | Test Server in the live count was 23 days 11 hours ago; it is offline now.
Rules and settings
What are the rules and settings on Knucklehead Rust | Test Server?
The name of Knucklehead Rust | Test Server carries no gather rate. The group limit is 5 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does Knucklehead Rust | Test Server run?
Seed 187800855, size 4,400: such is the procedural map Knucklehead Rust | Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Join record
How do I join Knucklehead Rust | Test Server?
Enter client.connect 108.73.93.241:28021 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/fvGp8rYpxt is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp80,ptrak,$r?,v2627,gmrust,cs154033,ts5,^o^z
Game
gmrust
mp80
ts5
v2627
cs154033
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.