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Exhibit no. 7,762Acc. 2026.7762

Rusted Methods

Rust server · in the archive since 13 September 2026

Online 108.61.100.191:28016 checked 10m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#7,762top 35%
Last wipe27d agoThu 1 Oct, 20:45 UTC · no schedule published
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 19:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:45 UTC FW27d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75120:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusted Methods mean?

These tags from Rusted Methods, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusted Methods?

The Rust Server History lists that feature Rusted Methods are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Does Rusted Methods run smoothly?

Across the last 48 hours it averaged 89 server fps; the low was 79. As many as 122,878 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,310 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rusted Methods run?

Rust network protocol 2635 and build 168909 is the build Rusted Methods runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusted Methods online, and how reliable is it?

Rusted Methods is listed as online now. The uptime it reports puts the last restart at about 7 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Rusted Methods located?

You will find no region published by Rusted Methods. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 108.61.100.191:28016.

Wipe history

What does wipe day look like on Rusted Methods?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 3 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rusted Methods?

The force wipe is the only wipe on Rusted Methods, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 22 hours ago.

Player record

How does Rusted Methods rank against other Rust servers?

The last seven days of player hours place Rusted Methods at #7,762, among the top 35% of all ranked servers.

How busy is Rusted Methods?

0 players are on Rusted Methods at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1. The busiest hour of the last 48 was 16:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Rusted Methods?

No gather rate is stated in the name of Rusted Methods. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Rusted Methods run?

Seed 782583436, size 4,500: such is the procedural map Rusted Methods runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join Rusted Methods?

Entering client.connect 108.61.100.191:28016 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.