Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,854Acc. 2026.15854

Rust Statistics | Staging

Rust server, NA · in the archive since 6 October 2026

Offline NA 108.192.8.11:28015 checked 19d ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,854top 72% · #1545 in NA
Last wipe22d agoTue 6 Oct, 18:25 UTC · weekly schedule
Next wipe5d 23hTue 3 Nov, 18:25 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 00:45 UTCAll times UTC.

The record of each wipe

  1. Tue 6 Oct 202618:25 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 18:25 UTC, in 5d 23h. Its weekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 5d 23hTue 3 Nov, 18:25 UTC
  2. 8d 0hThu 5 Nov, 19:00 UTCFW
  3. 12d 23hTue 10 Nov, 18:25 UTC
  4. 19d 23hTue 17 Nov, 18:25 UTC
  5. 26d 23hTue 24 Nov, 18:25 UTC
  6. 33d 23hTue 1 Dec, 18:25 UTC
  7. 36d 0hThu 3 Dec, 19:00 UTCFW
  8. 40d 23hTue 8 Dec, 18:25 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Statistics | Staging mean?

These tags from Rust Statistics | Staging, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts5 (Group limit): A team may hold no more than 5; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Statistics | Staging?

These Rust Server History lists include Rust Statistics | Staging: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The record

Which version of Rust does Rust Statistics | Staging run?

On Windows, Rust Statistics | Staging runs Rust network protocol 2634 and build 166652. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust Statistics | Staging online, and how reliable is it?

The record shows Rust Statistics | Staging offline at this moment, last seen 19 days 18 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 6 October 2026 is when Rust Server History first saw it.

Where is Rust Statistics | Staging located?

With its NA tag, Rust Statistics | Staging lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 108.192.8.11:28015.

Wipe log

What does wipe day look like on Rust Statistics | Staging?

1 players on average was the busiest its recent wipes drew. 46 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Statistics | Staging?

Its schedule cannot be confirmed from the record, too few of Rust Statistics | Staging's wipes being on record, so the prediction follows its tag. On Tuesday 3 November at 18:25 UTC its next wipe is due. The world it runs now dates from 22 days ago. A weekly wipe schedule is published in its tags.

Population

How does Rust Statistics | Staging rank against other Rust servers?

Rust Statistics | Staging ranks #15,854 on seven-day player hours: top 72% overall and #1,545 in North America.

How busy is Rust Statistics | Staging?

The last sighting of Rust Statistics | Staging in the live count was 19 days 18 hours ago; it is offline now.

Map and rules

What are the rules and settings on Rust Statistics | Staging?

The name of Rust Statistics | Staging carries no gather rate. No group may exceed 5 players. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The anti-cheat VAC from Valve is active.

Which map does Rust Statistics | Staging run?

The game generates the map on Rust Statistics | Staging, which is procedural.

Joining the server

How do I join Rust Statistics | Staging?

Entering client.connect 108.192.8.11:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmrust,cs166652,ts5,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts5
Group limit A team may hold no more than 5.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.