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Exhibit no. 2,367Acc. 2026.2367

RustNecks- US 2X Monthly | Vanilla |

Rust server, NA · in the archive since 13 September 2026

Online NA 108.17.86.205:28020 checked 11m ago

2x monthly wipes vanillamoddedoxide
To visit
Players now 0/ 200
0% full
7-day average2peak 7
Rank#2,367top 11% · #379 in NA
Last wipe27d agoThu 1 Oct, 19:03 UTC · monthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:20 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:03 UTC FW27d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 18hThu 5 Nov, 19:00 UTCFW
  2. 35d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 11% of all ranked servers, top 20% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustNecks- US 2X Monthly | Vanilla | mean?

The game's server browser reads these tags published by RustNecks- US 2X Monthly | Vanilla |: gmvanilla (Game mode): The mode here is vanilla survival; mp200 (Max players): Slot count: 200; ts12 (Group limit): A team may hold no more than 12; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustNecks- US 2X Monthly | Vanilla |?

The Rust Server History lists that feature RustNecks- US 2X Monthly | Vanilla | are: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Server record

Does RustNecks- US 2X Monthly | Vanilla | run smoothly?

Across the last 48 hours it averaged 39 server fps; the low was 5. As many as 110,240 entities were in the world: buildings, deployables and the rest. Up to 4,022 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustNecks- US 2X Monthly | Vanilla | run?

Rust network protocol 2635 and build 168909 is the build RustNecks- US 2X Monthly | Vanilla | runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is RustNecks- US 2X Monthly | Vanilla | online, and how reliable is it?

RustNecks- US 2X Monthly | Vanilla | is listed as online now. Going by its reported uptime, it restarted about 2 days 4 hours ago. It was up for 144 of 168 hours in the last 7 full days, 86% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is RustNecks- US 2X Monthly | Vanilla | located?

In North America, RustNecks- US 2X Monthly | Vanilla | lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 108.17.86.205:28020.

Wipe log

What does wipe day look like on RustNecks- US 2X Monthly | Vanilla |?

At their busiest, its recent wipes drew an average of 5 players. On the latest wipe, 33 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustNecks- US 2X Monthly | Vanilla |?

RustNecks- US 2X Monthly | Vanilla | wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 5 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does RustNecks- US 2X Monthly | Vanilla | rank against other Rust servers?

RustNecks- US 2X Monthly | Vanilla | takes #379 in North America on seven-day player hours, with #2,367 overall and a place in the top 11% of all ranked servers.

How busy is RustNecks- US 2X Monthly | Vanilla |?

Of its 200 slots, RustNecks- US 2X Monthly | Vanilla | currently has 0 filled. A seven-day average of 2 players is recorded, with a peak of 7. The busiest hour of the last 48 was 02:00 UTC, averaging 3 players.

Map and rules

What are the rules and settings on RustNecks- US 2X Monthly | Vanilla |?

You can read a 2x gather rate in the name of RustNecks- US 2X Monthly | Vanilla |. The group limit is 12 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does RustNecks- US 2X Monthly | Vanilla | run?

Seed 673018, size 4,250: such is the procedural map RustNecks- US 2X Monthly | Vanilla | runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join RustNecks- US 2X Monthly | Vanilla |?

Entering client.connect 108.17.86.205:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/v72AEPnhUr is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts12,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp200
Max players Slot count: 200.
ts12
Group limit A team may hold no more than 12.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.