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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,261Acc. 2026.14261

Private Rust Lab

Rust server · in the archive since 13 October 2026

Offline 107.132.187.56:28015 checked 15d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#14,261top 66%
Last wipe15d agoTue 13 Oct, 21:29 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Private Rust Lab mean?

The game's server browser reads these tags published by Private Rust Lab: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Private Rust Lab?

These Rust Server History lists include Private Rust Lab: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Private Rust Lab run?

On Windows, Private Rust Lab runs Rust network protocol 2634 and build 167781. Steam updates your game for you; joining needs the same protocol.

Is Private Rust Lab online, and how reliable is it?

Private Rust Lab was last seen 15 days 22 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 October 2026.

Where is Private Rust Lab located?

There is no region published by Private Rust Lab. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 107.132.187.56:28015 as the address.

Wipe history

What is the wipe schedule on Private Rust Lab?

The rhythm of Private Rust Lab cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 22 hours ago, the current world is what it runs now.

Population

How does Private Rust Lab rank against other Rust servers?

The last seven days of player hours place Private Rust Lab at #14,261, among the top 66% of all ranked servers.

How busy is Private Rust Lab?

The last sighting of Private Rust Lab in the live count was 15 days 22 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Private Rust Lab?

You will not find a gather rate in the name of Private Rust Lab. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does Private Rust Lab run?

The game generates the map on Private Rust Lab, which is procedural.

Joining the server

How do I join Private Rust Lab?

Entering client.connect 107.132.187.56:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.