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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,330Acc. 2026.15330

core_training

Rust server · in the archive since 16 October 2026

Offline 107.13.210.75:28025 checked 11d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,330top 70%
Last wipe18d agoSat 10 Oct, 22:58 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct19 Oct21 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on core_training mean?

These tags from core_training, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; v2223 (Protocol): Your game must run protocol 2223 to join; ptrak (Networking): The network layer is RakNet, the game's standard one; hd9562fd7 (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it; stok (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include core_training?

The Rust Server History lists that feature core_training are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

The record

Which version of Rust does core_training run?

On Windows, core_training runs Rust network protocol 2223. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is core_training online, and how reliable is it?

core_training was last seen 11 days ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 16 October 2026.

Where is core_training located?

There is no region published by core_training. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 107.13.210.75:28025.

Wipe record

What is the wipe schedule on core_training?

Its rhythm is not yet clear: too few of core_training's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 18 days 2 hours ago its current world was made.

Population

How does core_training rank against other Rust servers?

The last seven days of player hours place core_training at #15,330, among the top 70% of all ranked servers.

How busy is core_training?

core_training is offline at present, having last been seen 11 days ago.

Rules and settings

What are the rules and settings on core_training?

No gather rate is stated in the name of core_training. The entry carries no group limit. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

How to join

How do I join core_training?

Press F1 in Rust to open the console, then enter client.connect 107.13.210.75:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
v2223
Protocol Your game must run protocol 2223 to join.
ptrak
Networking The network layer is RakNet, the game's standard one.

Other

hd9562fd7
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.
stok
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.