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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,373Acc. 2026.15373

SKYNET

Rust server · in the archive since 3 October 2026

Offline 104.37.143.245:28015 checked 7d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe25d agoSat 3 Oct, 20:39 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on SKYNET mean?

The game's server browser reads these tags published by SKYNET: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include SKYNET?

The Rust Server History lists that feature SKYNET are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does SKYNET run?

The recorded build for SKYNET is Rust network protocol 2634 and build 166652 on Linux. The protocol must match to join, and Steam handles that update.

Is SKYNET online, and how reliable is it?

SKYNET was last seen 7 days 1 hours ago and is offline right now. It was up for 20 of 168 hours in the last 7 full days, 12% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is SKYNET located?

You will find no region published by SKYNET. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.37.143.245:28015.

Wipe history

What is the wipe schedule on SKYNET?

Its rhythm is not yet clear: too few of SKYNET's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 25 days ago, the current world is what it runs now.

Player record

How does SKYNET rank against other Rust servers?

The last seven days of player hours place SKYNET at #15,373, among the top 69% of all ranked servers.

How busy is SKYNET?

The last sighting of SKYNET in the live count was 7 days 1 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on SKYNET?

You will not find a gather rate in the name of SKYNET. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does SKYNET run?

The game generates the map on SKYNET, which is procedural.

How to join

How do I join SKYNET?

Enter client.connect 104.37.143.245:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.