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Exhibit no. 15,544Acc. 2026.15544
Local_Test
Rust server · in the archive since 16 September 2026
Offline 104.28.249.175:28015 checked 15d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
16 Sep Last seen 17 Sep10:04 12 Oct09:19
a wipe on recordthe monthly force wipeexpectedlast seen, 12 Oct 2026, 09:50 UTCAll times UTC.
The record of each wipe
-
Mon 12 Oct 202609:19 UTC15d ago
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 17 Sep 202610:04 UTC40d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 25 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local_Test mean?
These tags from Local_Test, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Local_Test?
These Rust Server History lists include Local_Test: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does Local_Test run?
Rust network protocol 2634 and build 167584 is the build Local_Test runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Local_Test online, and how reliable is it?
The record shows Local_Test offline at this moment, last seen 15 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 16 September 2026.
Where is Local_Test located?
No region is published by Local_Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.28.249.175:28015 as the address.
Wipe log
What does wipe day look like on Local_Test?
An average peak of 0 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local_Test?
The record holds too few of Local_Test's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 15 days 6 hours ago, the current world is what it runs now.
Population
How does Local_Test rank against other Rust servers?
The last seven days of player hours place Local_Test at #15,544, among the top 71% of all ranked servers.
How busy is Local_Test?
Local_Test is offline at present, having last been seen 15 days 6 hours ago.
Rules and settings
What are the rules and settings on Local_Test?
No gather rate is stated in the name of Local_Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched off.
Which map does Local_Test run?
Generated by the game, the map on Local_Test is procedural.
Joining the server
How do I join Local_Test?
Press F1 in Rust to open the console, then enter client.connect 104.28.249.175:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.