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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,551Acc. 2026.15551

LOCAL LAB [no EAC]

Rust server · in the archive since 22 September 2026

Offline 104.28.244.232:28015 checked 34d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,551top 71%
Last wipe40d agoThu 17 Sep, 16:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k22 Sep24 Sep25 Sep27 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LOCAL LAB [no EAC] mean?

These tags from LOCAL LAB [no EAC], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LOCAL LAB [no EAC]?

These Rust Server History lists include LOCAL LAB [no EAC]: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does LOCAL LAB [no EAC] run?

The recorded build for LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is LOCAL LAB [no EAC] online, and how reliable is it?

The record shows LOCAL LAB [no EAC] offline at this moment, last seen 34 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 22 September 2026.

Where is LOCAL LAB [no EAC] located?

There is no region published by LOCAL LAB [no EAC]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.28.244.232:28015.

Wipe history

What is the wipe schedule on LOCAL LAB [no EAC]?

Its rhythm is not yet clear: too few of LOCAL LAB [no EAC]'s wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 40 days 7 hours ago its current world was made.

Player record

How does LOCAL LAB [no EAC] rank against other Rust servers?

The last seven days of player hours place LOCAL LAB [no EAC] at #15,551, among the top 71% of all ranked servers.

How busy is LOCAL LAB [no EAC]?

No current count exists for LOCAL LAB [no EAC]; it was last seen 34 days 3 hours ago.

Map and rules

What are the rules and settings on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. The anti-cheat VAC from Valve is disabled.

Which map does LOCAL LAB [no EAC] run?

Generated by the game, the map on LOCAL LAB [no EAC] is procedural.

Joining the server

How do I join LOCAL LAB [no EAC]?

Entering client.connect 104.28.244.232:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.