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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,041Acc. 2026.14041

LOCAL LAB [no EAC]

Rust server · in the archive since 18 September 2026

Offline 104.28.244.228:28015 checked 35d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,041top 64%
Last wipe41d agoThu 17 Sep, 16:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LOCAL LAB [no EAC] mean?

These tags from LOCAL LAB [no EAC], read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LOCAL LAB [no EAC]?

These Rust Server History lists include LOCAL LAB [no EAC]: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does LOCAL LAB [no EAC] run?

The recorded build for LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LOCAL LAB [no EAC] online, and how reliable is it?

The record shows LOCAL LAB [no EAC] offline at this moment, last seen 35 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 18 September 2026.

Where is LOCAL LAB [no EAC] located?

You will find no region published by LOCAL LAB [no EAC]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 104.28.244.228:28015.

Wipe record

What is the wipe schedule on LOCAL LAB [no EAC]?

The rhythm of LOCAL LAB [no EAC] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 41 days 14 hours ago.

Player record

How does LOCAL LAB [no EAC] rank against other Rust servers?

The last seven days of player hours place LOCAL LAB [no EAC] at #14,041, among the top 64% of all ranked servers.

How busy is LOCAL LAB [no EAC]?

No current count exists for LOCAL LAB [no EAC]; it was last seen 35 days 4 hours ago.

Rules and settings

What are the rules and settings on LOCAL LAB [no EAC]?

The name of LOCAL LAB [no EAC] carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched off.

Which map does LOCAL LAB [no EAC] run?

Generated by the game, the map on LOCAL LAB [no EAC] is procedural.

Join record

How do I join LOCAL LAB [no EAC]?

Enter client.connect 104.28.244.228:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.