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Exhibit no. 14,067Acc. 2026.14067

pupok

Rust server · in the archive since 17 September 2026

Offline 104.28.232.203:28015 checked 11d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,067top 65%
Last wipe11d agoFri 16 Oct, 13:46 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 13:55 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202613:46 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 10 Oct 202619:36 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    5.8 days
    Players before
    4
  3. Tue 6 Oct 202613:37 UTC21d ago
    Peak
    4
    Crowd
    –
    Lasted
    4.2 days
    Players before
    0
  4. Sun 4 Oct 202610:38 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
  5. Fri 2 Oct 202613:27 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
  6. Thu 17 Sep 202617:59 UTC40d ago
    Peak
    1
    Crowd
    held half
    Lasted
    14.8 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep1 Oct7 Oct12 Oct18 Oct23 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on pupok mean?

These tags from pupok, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include pupok?

The Rust Server History lists that feature pupok are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does pupok run?

On Windows, pupok runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is pupok online, and how reliable is it?

pupok was last seen 11 days 6 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 17 September 2026.

Where is pupok located?

No region is published by pupok. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 104.28.232.203:28015 as the address.

Wipe history

What does wipe day look like on pupok?

An average peak of 2 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on pupok?

There is no next wipe to predict on pupok, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 11 days 6 hours ago its current world was made.

Player counts

How does pupok rank against other Rust servers?

Over seven days of player hours, pupok ranks #14,067, inside the top 65% of all ranked servers.

How busy is pupok?

The last sighting of pupok in the live count was 11 days 6 hours ago; it is offline now.

Map and rules

What are the rules and settings on pupok?

The name of pupok carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does pupok run?

A procedural map is what pupok runs; the game generates it.

Joining the server

How do I join pupok?

Entering client.connect 104.28.232.203:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.