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Exhibit no. 15,350Acc. 2026.15350

myserver

Rust server · in the archive since 26 September 2026

Offline 104.28.232.202:28015 checked 7d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,350top 70%
Last wipe25d agoFri 2 Oct, 13:27 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 09:35 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202615:43 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Wed 14 Oct 202616:32 UTC13d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  3. Fri 9 Oct 202613:59 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    5.1 days
    Players before
    1
  4. Mon 5 Oct 202613:12 UTC22d ago
    Peak
    2
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  5. Sun 4 Oct 202610:38 UTC23d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.1 days
    Players before
    1
  6. Fri 2 Oct 202613:27 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep2 Oct8 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on myserver mean?

The game's server browser reads these tags published by myserver: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include myserver?

The Rust Server History lists that feature myserver are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does myserver run?

On Windows, myserver runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is myserver online, and how reliable is it?

myserver was last seen 7 days 8 hours ago and is offline right now. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. The first sighting by Rust Server History was on 26 September 2026.

Where is myserver located?

No region is published by myserver. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 104.28.232.202:28015.

Wipe history

What does wipe day look like on myserver?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on myserver?

There is no next wipe to predict on myserver, which wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 25 days 4 hours ago its current world was made.

Player record

How does myserver rank against other Rust servers?

The last seven days of player hours place myserver at #15,350, among the top 70% of all ranked servers.

How busy is myserver?

No current count exists for myserver; it was last seen 7 days 8 hours ago. The seven-day average for this entry is 0 players.

Rules and settings

What are the rules and settings on myserver?

No gather rate is stated in the name of myserver. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does myserver run?

The game generates the map on myserver, which is procedural.

Joining the server

How do I join myserver?

Entering client.connect 104.28.232.202:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.