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Exhibit no. 15,311Acc. 2026.15311

My Untitled Rust Server

Rust server · in the archive since 15 October 2026

Offline 104.28.219.138:28545 checked 9d ago

To visit
Players now 0/ ?
7-day average0peak –
Rank#15,311top 70%
Last wipe9d agoMon 19 Oct, 10:24 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Mon 19 Oct 202610:24 UTC9d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 17 Oct 202611:27 UTC11d ago
    Peak
    0
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Thu 15 Oct 202621:33 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Untitled Rust Server mean?

The game's server browser reads these tags published by My Untitled Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include My Untitled Rust Server?

The Rust Server History lists that feature My Untitled Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does My Untitled Rust Server run?

The recorded build for My Untitled Rust Server is Rust network protocol 2634 and build 167781 on Windows. The protocol must match to join, and Steam handles that update.

Is My Untitled Rust Server online, and how reliable is it?

My Untitled Rust Server was last seen 9 days 22 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 15 October 2026 is when Rust Server History first saw it.

Where is My Untitled Rust Server located?

You will find no region published by My Untitled Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.219.138:28545.

Wipe log

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes drew an average of 0 players. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Untitled Rust Server?

No next wipe can be predicted: My Untitled Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 9 days 22 hours ago, the current world is what it runs now.

Population

How does My Untitled Rust Server rank against other Rust servers?

Player hours over the last seven days put My Untitled Rust Server at #15,311: a place in the top 70% of all ranked servers.

How busy is My Untitled Rust Server?

The last sighting of My Untitled Rust Server in the live count was 9 days 22 hours ago; it is offline now.

Rules, map

What are the rules and settings on My Untitled Rust Server?

The name of My Untitled Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does My Untitled Rust Server run?

Generated by the game, the map on My Untitled Rust Server is procedural.

How to join

How do I join My Untitled Rust Server?

Enter client.connect 104.28.219.138:28545 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slot count: 0.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.