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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,901Acc. 2026.14901

LOCAL LAB [no EAC]

Rust server · in the archive since 25 September 2026

Offline 104.28.163.160:28015 checked 33d ago

pve
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#14,901top 64%
Last wipe42d agoThu 17 Sep, 16:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep27 Sep28 Sep30 Sep1 Oct3 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on LOCAL LAB [no EAC] mean?

The game's server browser reads these tags published by LOCAL LAB [no EAC]: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): Build number: 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^p (PvE): The danger comes from the world, not other players. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include LOCAL LAB [no EAC]?

These Rust Server History lists include LOCAL LAB [no EAC]: Rust community servers and Rust PvE servers, on record. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Server record

Which version of Rust does LOCAL LAB [no EAC] run?

The recorded build for LOCAL LAB [no EAC] is Rust network protocol 2633 and build 164530 on Windows. Steam updates your game for you; joining needs the same protocol.

Is LOCAL LAB [no EAC] online, and how reliable is it?

The record shows LOCAL LAB [no EAC] offline at this moment, last seen 33 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 25 September 2026.

Where is LOCAL LAB [no EAC] located?

No region is published by LOCAL LAB [no EAC]. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.28.163.160:28015 as the address.

Wipe history

What is the wipe schedule on LOCAL LAB [no EAC]?

The rhythm of LOCAL LAB [no EAC] cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 42 days 6 hours ago, the current world is what it runs now.

Player record

How does LOCAL LAB [no EAC] rank against other Rust servers?

Player hours over the last seven days put LOCAL LAB [no EAC] at #14,901: a place in the top 64% of all ranked servers.

How busy is LOCAL LAB [no EAC]?

No current count exists for LOCAL LAB [no EAC]; it was last seen 33 days 20 hours ago.

Map and rules

What are the rules and settings on LOCAL LAB [no EAC]?

You will not find a gather rate in the name of LOCAL LAB [no EAC]. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, player combat is not allowed. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does LOCAL LAB [no EAC] run?

The game generates the map on LOCAL LAB [no EAC], which is procedural.

How to join

How do I join LOCAL LAB [no EAC]?

Press F1 in Rust to open the console, then enter client.connect 104.28.163.160:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs164530,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs164530
Build Build number: 164530.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Gameplay

^p
PvE The danger comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.