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Exhibit no. 12,401Acc. 2026.12401

Arena Rust | Tailscale

Rust server · in the archive since 25 October 2026

Offline 104.198.8.97:28015 checked 3d ago

To visit
Players now 1/ 20
5% full
7-day average1peak 1
Rank#12,401top 56%
Last wipe3d agoSun 25 Oct, 09:28 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Arena Rust | Tailscale mean?

These tags from Arena Rust | Tailscale, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Arena Rust | Tailscale?

The Rust Server History lists that feature Arena Rust | Tailscale are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does Arena Rust | Tailscale run?

Rust network protocol 2635 and build 168909 is the build Arena Rust | Tailscale runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Arena Rust | Tailscale online, and how reliable is it?

The record shows Arena Rust | Tailscale offline at this moment, last seen 3 days 13 hours ago. 0 of 72 hours, or 0% of the time, over the last 3 full days. The first sighting by Rust Server History was on 25 October 2026.

Where is Arena Rust | Tailscale located?

There is no region published by Arena Rust | Tailscale. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 104.198.8.97:28015.

Wipe history

What is the wipe schedule on Arena Rust | Tailscale?

The rhythm of Arena Rust | Tailscale cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 3 days 15 hours ago, the current world is what it runs now.

Player record

How does Arena Rust | Tailscale rank against other Rust servers?

The last seven days of player hours place Arena Rust | Tailscale at #12,401, among the top 56% of all ranked servers.

How busy is Arena Rust | Tailscale?

No current count exists for Arena Rust | Tailscale; it was last seen 3 days 13 hours ago. The seven-day average stands at 1 players; the peak is 1.

Rules, map

What are the rules and settings on Arena Rust | Tailscale?

You will not find a gather rate in the name of Arena Rust | Tailscale. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Arena Rust | Tailscale run?

Generated by the game, the map on Arena Rust | Tailscale is procedural.

Join record

How do I join Arena Rust | Tailscale?

Entering client.connect 104.198.8.97:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players Slot count: 20.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.