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Exhibit no. 15,323Acc. 2026.15323

The Rust Bucket QUAD SQUADS

Rust server · in the archive since 13 September 2026

Online 104.192.227.186:28035 checked 5m ago

quad
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe151d agoSat 30 May, 15:59 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on The Rust Bucket QUAD SQUADS mean?

You can see the tags The Rust Bucket QUAD SQUADS publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts4 (Group limit): The team cap is 4; v2625 (Protocol): To join, your game has to be on protocol 2625; cs152897 (Build): Build number: 152897; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rca1 (Region code): ca1 is the server's region code. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include The Rust Bucket QUAD SQUADS?

These Rust Server History lists include The Rust Bucket QUAD SQUADS: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: Quad.

Server record

Does The Rust Bucket QUAD SQUADS run smoothly?

101 server fps on average over the last 48 hours, never below 91. As many as 72,162 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,918 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does The Rust Bucket QUAD SQUADS run?

Rust network protocol 2625 and build 152897 is the build The Rust Bucket QUAD SQUADS runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is The Rust Bucket QUAD SQUADS online, and how reliable is it?

The Rust Bucket QUAD SQUADS is listed as online now. Going by its reported uptime, it restarted about 5 days 4 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is The Rust Bucket QUAD SQUADS located?

You will find no region published by The Rust Bucket QUAD SQUADS, and its region code is ca1. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.192.227.186:28035 as the address.

Wipe history

What is the wipe schedule on The Rust Bucket QUAD SQUADS?

Its rhythm is not yet clear: too few of The Rust Bucket QUAD SQUADS's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 151 days 19 hours ago.

Player counts

How does The Rust Bucket QUAD SQUADS rank against other Rust servers?

Player hours over the last seven days put The Rust Bucket QUAD SQUADS at #15,323: a place in the top 69% of all ranked servers. Within its group of quad servers, this entry ranks #620.

How busy is The Rust Bucket QUAD SQUADS?

0 players are on The Rust Bucket QUAD SQUADS at present, from 100 slots. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on The Rust Bucket QUAD SQUADS?

You will not find a gather rate in the name of The Rust Bucket QUAD SQUADS. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does The Rust Bucket QUAD SQUADS run?

Generated by the game at size 3,500 with seed 578369846, the map on The Rust Bucket QUAD SQUADS is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join The Rust Bucket QUAD SQUADS?

Press F1 in Rust to open the console, then enter client.connect 104.192.227.186:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$rca1,v2625,gmrust,cs152897,ts4

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts4
Group limit The team cap is 4.
v2625
Protocol To join, your game has to be on protocol 2625.
cs152897
Build Build number: 152897.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rca1
Region code ca1 is the server's region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.