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Exhibit no. 15,309Acc. 2026.15309

Fritzproject Rust TEST

Rust server · in the archive since 17 October 2026

Offline 104.167.29.159:28025 checked 8d ago

vanillamoddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,309top 70%
Last wipe13d agoTue 13 Oct, 23:34 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Fritzproject Rust TEST mean?

These tags from Fritzproject Rust TEST, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Fritzproject Rust TEST?

These Rust Server History lists include Fritzproject Rust TEST: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Fritzproject Rust TEST run?

On Linux, Fritzproject Rust TEST runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is Fritzproject Rust TEST online, and how reliable is it?

Fritzproject Rust TEST was last seen 8 days ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 17 October 2026.

Where is Fritzproject Rust TEST located?

You will find no region published by Fritzproject Rust TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 104.167.29.159:28025 as the address.

Wipe record

What is the wipe schedule on Fritzproject Rust TEST?

The record holds too few of Fritzproject Rust TEST's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 13 days 17 hours ago its current world was made.

Player record

How does Fritzproject Rust TEST rank against other Rust servers?

The last seven days of player hours place Fritzproject Rust TEST at #15,309, among the top 70% of all ranked servers.

How busy is Fritzproject Rust TEST?

The last sighting of Fritzproject Rust TEST in the live count was 8 days ago; it is offline now.

Rules, map

What are the rules and settings on Fritzproject Rust TEST?

The name of Fritzproject Rust TEST carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The name vanilla is used here: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Fritzproject Rust TEST run?

A procedural map of size 4,500 with seed 1337 is what Fritzproject Rust TEST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Fritzproject Rust TEST?

Entering client.connect 104.167.29.159:28025 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,^p,^v,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.