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Exhibit no. 16,520Acc. 2026.16520

KRUST Local

Rust server · in the archive since 20 September 2026

Offline 104.157.48.3:28030 checked 32d ago

biweekly wipes moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#16,520top 71%
Last wipe38d agoSun 20 Sep, 18:23 UTC · biweekly schedule
Next wipe3d 20hSun 1 Nov, 18:23 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Sep 2026, 22:31 UTCAll times UTC.

The record of each wipe

  1. Sun 20 Sep 202618:23 UTC38d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 18:23 UTC, in 3d 20h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 20hSun 1 Nov, 18:23 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 17d 20hSun 15 Nov, 18:23 UTC
  4. 31d 20hSun 29 Nov, 18:23 UTC
  5. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on KRUST Local mean?

These tags from KRUST Local, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): A wipe every fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include KRUST Local?

These Rust Server History lists include KRUST Local: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does KRUST Local run?

The recorded build for KRUST Local is Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is KRUST Local online, and how reliable is it?

KRUST Local was last seen 32 days 23 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 20 September 2026 is when Rust Server History first saw it.

Where is KRUST Local located?

No region is published by KRUST Local. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 104.157.48.3:28030 as the address.

Wipe history

What does wipe day look like on KRUST Local?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on KRUST Local?

The prediction follows its tag, as too few of KRUST Local's wipes are on record to confirm its schedule. On Sunday 1 November at 18:23 UTC its next wipe is due. 38 days 3 hours ago its current world was made. Its tags carry a wipe schedule of every two weeks.

Player counts

How does KRUST Local rank against other Rust servers?

The last seven days of player hours place KRUST Local at #16,520, among the top 71% of all ranked servers.

How busy is KRUST Local?

No current count exists for KRUST Local; it was last seen 32 days 23 hours ago.

Rules, map

What are the rules and settings on KRUST Local?

No gather rate is stated in the name of KRUST Local. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join KRUST Local?

Entering client.connect 104.157.48.3:28030 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly A wipe every fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.