Open every day, at every hour Admission free 11,633 servers and 48,252 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,323Acc. 2026.4323

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Rust server · in the archive since 13 September 2026

Online 104.143.3.5:28029 checked 9m ago

5x weekly wipes moddedcarbonpve
To visit
Players now 0/ 101
0% full
7-day average0peak 5
Rank#4,323top 19%
Last wipe4d agoFri 23 Oct, 14:41 UTC · weekly schedule
Next wipe2d 5hFri 30 Oct, 14:41 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 08:50 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202614:41 UTC4d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 16 Oct 202613:51 UTC11d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    2
  3. Fri 9 Oct 202613:59 UTC18d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7 days
    Players before
    1
  4. Thu 1 Oct 202618:11 UTC FW26d ago
    Peak
    2
    Crowd
    held half
    Lasted
    7.8 days
    Players before
    2
  5. Fri 25 Sep 202615:20 UTC32d ago
    Peak
    2
    Crowd
    held half
    Lasted
    6.1 days
    Players before
    0
  6. Fri 18 Sep 202614:10 UTC39d ago
    Peak
    2
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 2d 5h. Every Friday at 14:41 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
80%crowd heldelse halves by day 5

Coming wipes

  1. 2d 5hFri 30 Oct, 14:41 UTC
  2. 8d 10hThu 5 Nov, 19:00 UTCFW
  3. 9d 5hFri 6 Nov, 14:41 UTC
  4. 16d 5hFri 13 Nov, 14:41 UTC
  5. 23d 5hFri 20 Nov, 14:41 UTC
  6. 30d 5hFri 27 Nov, 14:41 UTC
  7. 36d 10hThu 3 Dec, 19:00 UTCFW
  8. 37d 5hFri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?

You can see the tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp101 (Max players): Slot count: 101; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^r (Roleplay): The server is run for roleplay; ^p (PvE): Player combat is off: the world is the threat; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Server History lists that feature RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: 5x Rust servers, Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and Rust servers with zombies in the name. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

The record

Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Averaged over the last 48 hours: 30 server fps, with 28 the lowest. Buildings, deployables and everything else in the world came to as many as 152,494 entities. Up to 4,690 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

Rust network protocol 2635 and build 168909 is the build RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is listed as online now. The uptime it reports puts the last restart at about 8 hours ago. It was up for 153 of 168 hours in the last 7 full days, 91% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?

There is no region published by RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 104.143.3.5:28029 as the address.

Wipe log

What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 37 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 80% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The wipes on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] follow a every Friday at 14:41 UTC rhythm. Due on Friday 30 October at 14:41 UTC is its next wipe. The world it runs now dates from 4 days 18 hours ago. The tags list a weekly wipe schedule.

Player counts

How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

Player hours over the last seven days put RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] at #4,323: a place in the top 19% of all ranked servers.

How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Against 101 slots, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 5. An average of 2 players at 01:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

5x gathering is what the name of RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] records. The limit of 8 players per group is the game's default. roleplay is the game mode, roleplay rules, towns and jobs. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

Seed 1759884539, size 5,000: such is the procedural map RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Entering client.connect 104.143.3.5:28029 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://www.rust-gaming-nation.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp101
Max players Slot count: 101.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Gameplay

^r
Roleplay The server is run for roleplay.
^p
PvE Player combat is off: the world is the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.