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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,765Acc. 2026.5765

HURT LOCKER

Rust server · in the archive since 13 September 2026

Online 104.143.3.247:28159 checked 12m ago

monthly wipes moddedoxide
To visit
Players now 0/ 200
0% full
7-day average0peak 3
Rank#5,765top 26%
Last wipe27d agoFri 2 Oct, 06:09 UTC · monthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 23:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202606:09 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HURT LOCKER mean?

These tags from HURT LOCKER, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HURT LOCKER?

The Rust Server History lists that feature HURT LOCKER are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does HURT LOCKER run smoothly?

Averaged over the last 48 hours: 11 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 94,131 entities. The highest memory use was 3,022 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does HURT LOCKER run?

On Linux, HURT LOCKER runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is HURT LOCKER online, and how reliable is it?

HURT LOCKER is listed as online now. About 15 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is HURT LOCKER located?

You will find no region published by HURT LOCKER. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 104.143.3.247:28159.

Wipe history

What does wipe day look like on HURT LOCKER?

1 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on HURT LOCKER?

The force wipe is the only wipe on HURT LOCKER, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 17 hours ago its current world was made. A monthly wipe schedule is published in its tags.

Population

How does HURT LOCKER rank against other Rust servers?

The last seven days of player hours place HURT LOCKER at #5,765, among the top 26% of all ranked servers.

How busy is HURT LOCKER?

Against 200 slots, HURT LOCKER records 0 players right now. The seven-day average stands at 0 players; the peak is 3. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on HURT LOCKER?

You will not find a gather rate in the name of HURT LOCKER. No group may exceed 12 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does HURT LOCKER run?

A procedural map of size 4,000 with seed 225798380 is what HURT LOCKER runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join HURT LOCKER?

Entering client.connect 104.143.3.247:28159 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts12
Group limit Teams are capped at 12.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.