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The server's own banner, as it publishes it

Exhibit no. 3,464Acc. 2026.3464

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)

Rust server, NA · in the archive since 13 September 2026

Online NA 104.143.2.170:28035 checked 11m ago

2x trio weekly wipes moddedcarbon
To visit
Players now 1/ 250
0% full
7-day average1peak 5
Rank#3,464top 16% · #572 in NA
Last wipe2d agoMon 26 Oct, 18:02 UTC · weekly schedule
Next wipe20hThu 29 Oct, 18:02 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 21:45 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202618:02 UTC2d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 22 Oct 202618:02 UTC6d ago
    Peak
    4
    Crowd
    held half
    Lasted
    4 days
    Players before
    1
  3. Mon 19 Oct 202618:02 UTC9d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    3 days
    Players before
    0
  4. Thu 15 Oct 202618:02 UTC13d ago
    Peak
    3
    Crowd
    held half
    Lasted
    4 days
    Players before
    2
  5. Mon 12 Oct 202618:02 UTC16d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  6. Thu 8 Oct 202618:02 UTC20d ago
    Peak
    3
    Crowd
    halved by day 2
    Lasted
    4 days
    Players before
    0
  7. Mon 5 Oct 202618:02 UTC23d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  8. Thu 1 Oct 202617:54 UTC FW27d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    4 days
    Players before
    0
  9. Mon 28 Sep 202618:02 UTC30d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
  10. Thu 24 Sep 202618:02 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
Open the archive box: 3 earlier wipes
  1. Mon 21 Sep 202618:02 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  2. Thu 17 Sep 202618:02 UTC41d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  3. Mon 14 Sep 202618:03 UTC44d ago
    Peak
    0
    Crowd
    –
    Lasted
    3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:02 UTC, in 20h. Every Monday and Thursday at 18:02 UTC · high confidence

3.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
60%crowd heldelse halves by day 2

Coming wipes

  1. 20hThu 29 Oct, 18:02 UTC
  2. 4d 20hMon 2 Nov, 18:02 UTC
  3. 7d 21hThu 5 Nov, 19:00 UTCFW
  4. 11d 20hMon 9 Nov, 18:02 UTC
  5. 14d 20hThu 12 Nov, 18:02 UTC
  6. 18d 20hMon 16 Nov, 18:02 UTC
  7. 21d 20hThu 19 Nov, 18:02 UTC
  8. 25d 20hMon 23 Nov, 18:02 UTC

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers, top 31% in NA, and #253 of the trio servers (top 40%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

Who runs ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

The same operator most likely runs ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) and 29 other servers we track, as all publish a icefuse.net hostname.

What do the server tags on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) mean?

These tags from ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp250 (Max players): Slot count: 250; ts3 (Group limit): A team may hold no more than 3; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^w (Weekly): The server wipes weekly; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; NA (North America): Its entry in the server browser sits under North America. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

These Rust Server History lists include ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED): 2x Rust servers: the record, Modded Rust servers: the record, Trio Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x.

The record

Does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 76,604 entities were in the world: buildings, deployables and the rest. The highest memory use was 3,560 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) run?

Rust network protocol 2635 and build 168909 is the build ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) runs, on Linux. The protocol must match to join, and Steam handles that update.

Is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) online, and how reliable is it?

The live count shows ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) online right now. About 2 days 2 hours ago is when it last restarted, judged by the uptime it reports. It was up for 163 of 168 hours in the last 7 full days, 97% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) located?

With its NA tag, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 104.143.2.170:28035 as the address.

Wipe log

What does wipe day look like on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 12 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.

What is the wipe schedule on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

Wipes on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) follow a every Monday and Thursday at 18:02 UTC pattern. Due on Thursday 29 October at 18:02 UTC is its next wipe. 2 days 3 hours ago its current world was made. The tags list a weekly wipe schedule.

Player counts

How does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) rank against other Rust servers?

⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) takes #572 in North America on seven-day player hours, with #3,464 overall and a place in the top 16% of all ranked servers. Within its group of trio servers, this entry ranks #253.

How busy is ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

Against 250 slots, ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) records 1 players right now. Stored history gives a seven-day average of 1 players and a peak of 5. The busiest hour of the last 48 was 07:00 UTC, averaging 3 players.

Rules, map

What are the rules and settings on ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

You can read a 2x gather rate in the name of ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED). A group may hold 3 players at most (trio). Recorded as survival, with this note: the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. VAC from Valve is switched on.

Which map does ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) run?

Seed 1337, size 3,500: such is the procedural map ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED) runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Wiped 2 days ago.

How to join

How do I join ⦿ ICEFUSE 2X Oblivion (Solo/Duo/Trio|Loot x2|WIPED)?

Enter client.connect 104.143.2.170:28035 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://icefuse.com/ is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts3

Game

gmrust
Game mode This server runs standard Rust survival.
mp250
Max players Slot count: 250.
ts3
Group limit A team may hold no more than 3.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.